#ifndef SkGLContextHelper_DEFINED
#define SkGLContextHelper_DEFINED
#include "GrGLInterface.h"
class SK_API SkGLContextHelper : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(SkGLContextHelper)
SkGLContextHelper();
virtual ~SkGLContextHelper();
bool init(const int width, const int height);
int getFBOID() const { return fFBO; }
const GrGLInterface* gl() const { return fGL; }
virtual void makeCurrent() const = 0;
virtual void swapBuffers() const = 0;
bool hasExtension(const char* extensionName) const {
SkASSERT(NULL != fGL);
return fGL->hasExtension(extensionName);
}
protected:
virtual const GrGLInterface* createGLContext() = 0;
virtual void destroyGLContext() = 0;
private:
GrGLuint fFBO;
GrGLuint fColorBufferID;
GrGLuint fDepthStencilBufferID;
const GrGLInterface* fGL;
typedef SkRefCnt INHERITED;
};
#define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \
SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fFunctions.fGetError())
#define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \
SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fFunctions.fGetError())
#define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X
#define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X
#endif