#ifndef SkGrPixelRef_DEFINED
#define SkGrPixelRef_DEFINED
#include "SkBitmap.h"
#include "SkPixelRef.h"
#include "GrTexture.h"
#include "GrRenderTarget.h"
class SK_API SkROLockPixelsPixelRef : public SkPixelRef {
public:
SK_DECLARE_INST_COUNT(SkROLockPixelsPixelRef)
SkROLockPixelsPixelRef(const SkImageInfo&);
virtual ~SkROLockPixelsPixelRef();
protected:
virtual bool onNewLockPixels(LockRec*) SK_OVERRIDE;
virtual void onUnlockPixels() SK_OVERRIDE;
virtual bool onLockPixelsAreWritable() const SK_OVERRIDE;
private:
SkBitmap fBitmap;
typedef SkPixelRef INHERITED;
};
class SK_API SkGrPixelRef : public SkROLockPixelsPixelRef {
public:
SK_DECLARE_INST_COUNT(SkGrPixelRef)
SkGrPixelRef(const SkImageInfo&, GrSurface*, bool transferCacheLock = false);
virtual ~SkGrPixelRef();
virtual GrTexture* getTexture() SK_OVERRIDE;
SK_DECLARE_UNFLATTENABLE_OBJECT()
protected:
virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subset) SK_OVERRIDE;
virtual SkPixelRef* deepCopy(SkColorType, const SkIRect* subset) SK_OVERRIDE;
private:
GrSurface* fSurface;
bool fUnlock;
typedef SkROLockPixelsPixelRef INHERITED;
};
#endif