#ifndef SkGpuDevice_DEFINED
#define SkGpuDevice_DEFINED
#include "SkGr.h"
#include "SkBitmap.h"
#include "SkBitmapDevice.h"
#include "SkPicture.h"
#include "SkRegion.h"
#include "GrContext.h"
struct SkDrawProcs;
struct GrSkDrawProcs;
class GrTextContext;
class SK_API SkGpuDevice : public SkBitmapDevice {
public:
enum Flags {
kNeedClear_Flag = 1 << 0, kCached_Flag = 1 << 1, kDFFonts_Flag = 1 << 2, };
static SkGpuDevice* Create(GrSurface* surface, unsigned flags = 0);
static SkGpuDevice* Create(GrContext*, const SkImageInfo&, int sampleCount);
SkGpuDevice(GrContext*, GrRenderTarget*, unsigned flags = 0);
SkGpuDevice(GrContext*, GrTexture*, unsigned flags = 0);
virtual ~SkGpuDevice();
GrContext* context() const { return fContext; }
virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
virtual SkImageInfo imageInfo() const SK_OVERRIDE {
return fRenderTarget ? fRenderTarget->info() : SkImageInfo::MakeUnknown();
}
virtual void clear(SkColor color) SK_OVERRIDE;
virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
virtual void drawRect(const SkDraw&, const SkRect& r,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawRRect(const SkDraw&, const SkRRect& r,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer,
const SkRRect& inner, const SkPaint& paint) SK_OVERRIDE;
virtual void drawOval(const SkDraw&, const SkRect& oval,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint, const SkMatrix* prePathMatrix,
bool pathIsMutable) SK_OVERRIDE;
virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
const SkMatrix&, const SkPaint&) SK_OVERRIDE;
virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
const SkRect* srcOrNull, const SkRect& dst,
const SkPaint& paint,
SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE;
virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
int x, int y, const SkPaint& paint);
virtual void drawText(const SkDraw&, const void* text, size_t len,
SkScalar x, SkScalar y, const SkPaint&) SK_OVERRIDE;
virtual void drawPosText(const SkDraw&, const void* text, size_t len,
const SkScalar pos[], SkScalar constY,
int scalarsPerPos, const SkPaint&) SK_OVERRIDE;
virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
const SkPath& path, const SkMatrix* matrix,
const SkPaint&) SK_OVERRIDE;
virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
const SkPoint verts[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint&) SK_OVERRIDE;
virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
const SkPaint&) SK_OVERRIDE;
virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE;
virtual void flush() SK_OVERRIDE;
virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE;
virtual void onDetachFromCanvas() SK_OVERRIDE;
virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
virtual void makeRenderTargetCurrent();
virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE;
virtual bool filterImage(const SkImageFilter*, const SkBitmap&,
const SkImageFilter::Context&,
SkBitmap*, SkIPoint*) SK_OVERRIDE;
class SkAutoCachedTexture;
protected:
virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE;
virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
virtual void EXPERIMENTAL_optimize(const SkPicture* picture) SK_OVERRIDE;
virtual void EXPERIMENTAL_purge(const SkPicture* picture) SK_OVERRIDE;
virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture) SK_OVERRIDE;
private:
GrContext* fContext;
GrSkDrawProcs* fDrawProcs;
GrClipData fClipData;
GrTextContext* fMainTextContext;
GrTextContext* fFallbackTextContext;
GrRenderTarget* fRenderTarget;
bool fNeedClear;
void initFromRenderTarget(GrContext*, GrRenderTarget*, unsigned flags);
virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE;
void prepareDraw(const SkDraw&, bool forceIdentity);
void drawBitmapCommon(const SkDraw&,
const SkBitmap& bitmap,
const SkRect* srcRectPtr,
const SkSize* dstSizePtr, const SkPaint&,
SkCanvas::DrawBitmapRectFlags flags);
bool shouldTileBitmap(const SkBitmap& bitmap,
const GrTextureParams& sampler,
const SkRect* srcRectPtr,
int maxTileSize,
int* tileSize,
SkIRect* clippedSrcRect) const;
void internalDrawBitmap(const SkBitmap&,
const SkRect&,
const GrTextureParams& params,
const SkPaint& paint,
SkCanvas::DrawBitmapRectFlags flags,
bool bicubic,
bool needsTextureDomain);
void drawTiledBitmap(const SkBitmap& bitmap,
const SkRect& srcRect,
const SkIRect& clippedSrcRect,
const GrTextureParams& params,
const SkPaint& paint,
SkCanvas::DrawBitmapRectFlags flags,
int tileSize,
bool bicubic);
bool drawDashLine(const SkPoint pts[2], const SkPaint& paint);
static SkPicture::AccelData::Key ComputeAccelDataKey();
typedef SkBitmapDevice INHERITED;
};
#endif