#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
#include "SDL_windowsshape.h"
#include "SDL_windowsvideo.h"
SDL_WindowShaper*
Win32_CreateShaper(SDL_Window * window) {
int resized_properly;
SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
if (!result) {
SDL_OutOfMemory();
return NULL;
}
result->window = window;
result->mode.mode = ShapeModeDefault;
result->mode.parameters.binarizationCutoff = 1;
result->userx = result->usery = 0;
result->hasshape = SDL_FALSE;
result->driverdata = (SDL_ShapeData*)SDL_calloc(1, sizeof(SDL_ShapeData));
if (!result->driverdata) {
SDL_free(result);
SDL_OutOfMemory();
return NULL;
}
window->shaper = result;
resized_properly = Win32_ResizeWindowShape(window);
if (resized_properly != 0) {
SDL_free(result->driverdata);
SDL_free(result);
window->shaper = NULL;
return NULL;
}
return result;
}
static void
CombineRectRegions(SDL_ShapeTree* node,void* closure) {
HRGN mask_region = *((HRGN*)closure),temp_region = NULL;
if(node->kind == OpaqueShape) {
temp_region = CreateRectRgn(node->data.shape.x,node->data.shape.y,node->data.shape.x + node->data.shape.w + 1,node->data.shape.y + node->data.shape.h + 1);
if(mask_region != NULL) {
CombineRgn(mask_region,mask_region,temp_region,RGN_OR);
DeleteObject(temp_region);
}
else
*((HRGN*)closure) = temp_region;
}
}
int
Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
SDL_ShapeData *data;
HRGN mask_region = NULL;
if( (shaper == NULL) ||
(shape == NULL) ||
((shape->format->Amask == 0) && (shape_mode->mode != ShapeModeColorKey)) ||
(shape->w != shaper->window->w) ||
(shape->h != shaper->window->h) ) {
return SDL_INVALID_SHAPE_ARGUMENT;
}
data = (SDL_ShapeData*)shaper->driverdata;
if(data->mask_tree != NULL)
SDL_FreeShapeTree(&data->mask_tree);
data->mask_tree = SDL_CalculateShapeTree(*shape_mode,shape);
SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&mask_region);
SDL_assert(mask_region != NULL);
SetWindowRgn(((SDL_WindowData *)(shaper->window->driverdata))->hwnd, mask_region, TRUE);
return 0;
}
int
Win32_ResizeWindowShape(SDL_Window *window) {
SDL_ShapeData* data;
if (window == NULL)
return -1;
data = (SDL_ShapeData *)window->shaper->driverdata;
if (data == NULL)
return -1;
if(data->mask_tree != NULL)
SDL_FreeShapeTree(&data->mask_tree);
if(window->shaper->hasshape == SDL_TRUE) {
window->shaper->userx = window->x;
window->shaper->usery = window->y;
SDL_SetWindowPosition(window,-1000,-1000);
}
return 0;
}
#endif