#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINDOWS && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
#include "SDL_windowsvideo.h"
int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_bool isstack;
size_t size;
LPBITMAPINFO info;
HBITMAP hbm;
if (data->mdc) {
DeleteDC(data->mdc);
}
if (data->hbm) {
DeleteObject(data->hbm);
}
size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
info = (LPBITMAPINFO)SDL_small_alloc(Uint8, size, &isstack);
if (!info) {
return SDL_OutOfMemory();
}
SDL_memset(info, 0, size);
info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
hbm = CreateCompatibleBitmap(data->hdc, 1, 1);
GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
DeleteObject(hbm);
*format = SDL_PIXELFORMAT_UNKNOWN;
if (info->bmiHeader.biCompression == BI_BITFIELDS) {
int bpp;
Uint32 *masks;
bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount;
masks = (Uint32*)((Uint8*)info + info->bmiHeader.biSize);
*format = SDL_MasksToPixelFormatEnum(bpp, masks[0], masks[1], masks[2], 0);
}
if (*format == SDL_PIXELFORMAT_UNKNOWN)
{
*format = SDL_PIXELFORMAT_RGB888;
SDL_memset(info, 0, size);
info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
info->bmiHeader.biPlanes = 1;
info->bmiHeader.biBitCount = 32;
info->bmiHeader.biCompression = BI_RGB;
}
*pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
info->bmiHeader.biWidth = window->w;
info->bmiHeader.biHeight = -window->h;
info->bmiHeader.biSizeImage = window->h * (*pitch);
data->mdc = CreateCompatibleDC(data->hdc);
data->hbm = CreateDIBSection(data->hdc, info, DIB_RGB_COLORS, pixels, NULL, 0);
SDL_small_free(info, isstack);
if (!data->hbm) {
return WIN_SetError("Unable to create DIB");
}
SelectObject(data->mdc, data->hbm);
return 0;
}
int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
int i;
for (i = 0; i < numrects; ++i) {
BitBlt(data->hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
data->mdc, rects[i].x, rects[i].y, SRCCOPY);
}
return 0;
}
void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (!data) {
return;
}
if (data->mdc) {
DeleteDC(data->mdc);
data->mdc = NULL;
}
if (data->hbm) {
DeleteObject(data->hbm);
data->hbm = NULL;
}
}
#endif