#include "../../SDL_internal.h"
#ifndef SDL_winopengles_h_
#define SDL_winopengles_h_
#if SDL_VIDEO_OPENGL_EGL
#include "../SDL_sysvideo.h"
#include "../SDL_egl_c.h"
#define WIN_GLES_GetAttribute SDL_EGL_GetAttribute
#define WIN_GLES_GetProcAddress SDL_EGL_GetProcAddress
#define WIN_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define WIN_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
#define WIN_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
extern int WIN_GLES_LoadLibrary(_THIS, const char *path);
extern SDL_GLContext WIN_GLES_CreateContext(_THIS, SDL_Window * window);
extern int WIN_GLES_SwapWindow(_THIS, SDL_Window * window);
extern int WIN_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void WIN_GLES_DeleteContext(_THIS, SDL_GLContext context);
extern int WIN_GLES_SetupWindow(_THIS, SDL_Window * window);
#endif
#endif