scena 1.3.0

A Rust-native scene-graph renderer with typed scene state, glTF assets, and explicit prepare/render lifecycles.
Documentation
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fn main() -> Result<(), Box<dyn std::error::Error>> {
    let first = pollster::block_on(scena::first_render_gltf_headless(
        "tests/assets/gltf/mesh_material_vertex_color_scene.gltf",
        320,
        240,
    ))?;
    println!("glb_model_viewer roots={}", first.import().roots().len());
    Ok(())
}