use crate::convert::*;
use crate::channel::{PosNormalChannelScalar, AngularChannelScalar, NormalChannelScalar};
use angle::{Angle, FromAngle, Turns, Rad};
use num_traits::{Float, NumCast};
use crate::{Rgb, Hsv, Hsl, Hwb, Hsi, eHsi};
use crate::ycbcr::{YCbCr, YCbCrModel, UnitModel};
macro_rules! impl_angular_from_rgb {
($color1:ty, $color2:ty) => {
impl<T, A> From<$color1> for $color2
where
T: PosNormalChannelScalar + Float,
A: AngularChannelScalar + FromAngle<Turns<T>>,
{
fn from(from: Rgb<T>) -> Self {
Self::from_color(&from)
}
}
}
}
impl_angular_from_rgb!(Rgb<T>, Hsv<T, A>);
impl_angular_from_rgb!(Rgb<T>, Hsl<T, A>);
impl_angular_from_rgb!(Rgb<T>, Hwb<T, A>);
impl<T, A> From<Rgb<T>> for Hsi<T, A>
where
T: PosNormalChannelScalar + Float,
A: AngularChannelScalar + Angle<Scalar=T> + FromAngle<Rad<T>>,
{
fn from(from: Rgb<T>) -> Self {
Self::from_color(&from)
}
}
impl<T, A> From<Rgb<T>> for eHsi<T, A>
where
T: PosNormalChannelScalar + Float,
A: AngularChannelScalar + Angle<Scalar=T> + FromAngle<Rad<T>>,
{
fn from(from: Rgb<T>) -> Self {
Self::from_color(&from)
}
}
impl<T, M> From<Rgb<T>> for YCbCr<T, M>
where
T: NormalChannelScalar + PosNormalChannelScalar + NumCast,
M: YCbCrModel<T> + UnitModel<T>,
{
fn from(from: Rgb<T>) -> YCbCr<T, M> {
Self::from_rgb(&from)
}
}
impl<T, A> From<Hsv<T, A>> for Rgb<T>
where
T: PosNormalChannelScalar + Float,
A: AngularChannelScalar,
{
fn from(from: Hsv<T, A>) -> Self {
Self::from_color(&from)
}
}
impl<T, A> From<Hsl<T, A>> for Rgb<T>
where
T: PosNormalChannelScalar + Float,
A: AngularChannelScalar,
{
fn from(from: Hsl<T, A>) -> Self {
Self::from_color(&from)
}
}
impl<T, A> From<Hwb<T, A>> for Rgb<T>
where
T: PosNormalChannelScalar + Float,
A: AngularChannelScalar,
{
fn from(from: Hwb<T, A>) -> Self {
Self::from_color(&from)
}
}