<?xml version="1.0" encoding="utf-8"?>
<PARAMDEF XmlVersion="1">
<ParamType>LOD_BANK</ParamType>
<DataVersion>1</DataVersion>
<BigEndian>False</BigEndian>
<Unicode>True</Unicode>
<FormatVersion>201</FormatVersion>
<Fields>
<Field Def="f32 lv01_BorderDist = 5">
<DisplayName>LODレベル0-1境界距離[m]</DisplayName>
<Description>切り替わる中心</Description>
<DisplayFormat>%0.3f</DisplayFormat>
<EditFlags>None</EditFlags>
<Minimum>0</Minimum>
<Maximum>9999</Maximum>
<Increment>0.1</Increment>
<SortID>1</SortID>
</Field>
<Field Def="f32 lv01_PlayDist = 1">
<DisplayName>LODレベル0-1遊び距離[m]</DisplayName>
<Description>境界中心で±遊び</Description>
<DisplayFormat>%0.3f</DisplayFormat>
<EditFlags>None</EditFlags>
<Minimum>0</Minimum>
<Maximum>10</Maximum>
<Increment>0.1</Increment>
<SortID>2</SortID>
</Field>
<Field Def="f32 lv12_BorderDist = 20">
<DisplayName>LODレベル1-2境界距離[m]</DisplayName>
<Description>切り替わる中心</Description>
<DisplayFormat>%0.3f</DisplayFormat>
<EditFlags>None</EditFlags>
<Minimum>0</Minimum>
<Maximum>9999</Maximum>
<Increment>0.1</Increment>
<SortID>3</SortID>
</Field>
<Field Def="f32 lv12_PlayDist = 2">
<DisplayName>LODレベル1-2遊び距離[m]</DisplayName>
<Description>境界中心で±遊び</Description>
<DisplayFormat>%0.3f</DisplayFormat>
<EditFlags>None</EditFlags>
<Minimum>0</Minimum>
<Maximum>10</Maximum>
<Increment>0.1</Increment>
<SortID>4</SortID>
</Field>
<Field Def="u32 textureLod:1 = 1">
<DisplayName>テクスチャLOD</DisplayName>
<Description>テクスチャLOD(0:無効, 1:有効)</Description>
<Maximum>1</Maximum>
<SortID>5</SortID>
</Field>
</Fields>
</PARAMDEF>