paramdex-rs 0.1.0+build.2

Utilities for handling and deserializing a Paramdex / individual Paramdef XMLs for modifying Souls games
Documentation
<?xml version="1.0" encoding="utf-8"?>
<PARAMDEF XmlVersion="1">
  <ParamType>LOD_BANK</ParamType>
  <DataVersion>1</DataVersion>
  <BigEndian>False</BigEndian>
  <Unicode>True</Unicode>
  <FormatVersion>201</FormatVersion>
  <Fields>
    <Field Def="f32 lv01_BorderDist = 5">
      <DisplayName>LODレベル0-1境界距離[m]</DisplayName>
      <Description>切り替わる中心</Description>
      <DisplayFormat>%0.3f</DisplayFormat>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>9999</Maximum>
      <Increment>0.1</Increment>
      <SortID>1</SortID>
    </Field>
    <Field Def="f32 lv01_PlayDist = 1">
      <DisplayName>LODレベル0-1遊び距離[m]</DisplayName>
      <Description>境界中心で±遊び</Description>
      <DisplayFormat>%0.3f</DisplayFormat>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>10</Maximum>
      <Increment>0.1</Increment>
      <SortID>2</SortID>
    </Field>
    <Field Def="f32 lv12_BorderDist = 20">
      <DisplayName>LODレベル1-2境界距離[m]</DisplayName>
      <Description>切り替わる中心</Description>
      <DisplayFormat>%0.3f</DisplayFormat>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>9999</Maximum>
      <Increment>0.1</Increment>
      <SortID>3</SortID>
    </Field>
    <Field Def="f32 lv12_PlayDist = 2">
      <DisplayName>LODレベル1-2遊び距離[m]</DisplayName>
      <Description>境界中心で±遊び</Description>
      <DisplayFormat>%0.3f</DisplayFormat>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>10</Maximum>
      <Increment>0.1</Increment>
      <SortID>4</SortID>
    </Field>
    <Field Def="u32 textureLod:1 = 1">
      <DisplayName>テクスチャLOD</DisplayName>
      <Description>テクスチャLOD(0:無効, 1:有効)</Description>
      <Maximum>1</Maximum>
      <SortID>5</SortID>
    </Field>
  </Fields>
</PARAMDEF>