#![allow(dead_code)]
use std::f32::consts::PI;
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct CameraJitterConfig {
pub amplitude: f32,
pub frequency: f32,
pub pattern_index: f32,
pub enabled: f32,
pub frame_count: f32,
}
#[allow(dead_code)]
pub fn default_camera_jitter() -> CameraJitterConfig {
CameraJitterConfig { amplitude: 0.5, frequency: 1.0, pattern_index: 0.0, enabled: 1.0, frame_count: 0.0 }
}
#[allow(dead_code)]
pub fn set_camera_jitter_amplitude(cfg: &mut CameraJitterConfig, value: f32) {
cfg.amplitude = value.clamp(0.0_f32, 1.0_f32);
}
#[allow(dead_code)]
pub fn set_camera_jitter_frequency(cfg: &mut CameraJitterConfig, value: f32) {
cfg.frequency = value.clamp(0.0_f32, 1.0_f32);
}
#[allow(dead_code)]
pub fn set_camera_jitter_pattern_index(cfg: &mut CameraJitterConfig, value: f32) {
cfg.pattern_index = value.clamp(0.0_f32, 1.0_f32);
}
#[allow(dead_code)]
pub fn set_camera_jitter_enabled(cfg: &mut CameraJitterConfig, value: f32) {
cfg.enabled = value.clamp(0.0_f32, 1.0_f32);
}
#[allow(dead_code)]
pub fn set_camera_jitter_frame_count(cfg: &mut CameraJitterConfig, value: f32) {
cfg.frame_count = value.clamp(0.0_f32, 1.0_f32);
}
#[allow(dead_code)]
pub fn camera_jitter_weight(cfg: &CameraJitterConfig) -> f32 {
(cfg.amplitude * (PI * 0.25).sin()).clamp(0.0, 1.0)
}
#[allow(dead_code)]
pub fn blend_camera_jitter(a: &CameraJitterConfig, b: &CameraJitterConfig, t: f32) -> CameraJitterConfig {
let t = t.clamp(0.0, 1.0);
CameraJitterConfig {
amplitude: a.amplitude + (b.amplitude - a.amplitude) * t,
frequency: a.frequency + (b.frequency - a.frequency) * t,
pattern_index: a.pattern_index + (b.pattern_index - a.pattern_index) * t,
enabled: a.enabled + (b.enabled - a.enabled) * t,
frame_count: a.frame_count + (b.frame_count - a.frame_count) * t,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_default() {
let cfg = default_camera_jitter();
assert!((cfg.amplitude - 0.5_f32).abs() < 1e-3);
}
#[test]
fn test_set_amplitude() {
let mut cfg = default_camera_jitter();
set_camera_jitter_amplitude(&mut cfg, 0.7);
assert!((cfg.amplitude - 0.7).abs() < 1e-6);
}
#[test]
fn test_set_frequency() {
let mut cfg = default_camera_jitter();
set_camera_jitter_frequency(&mut cfg, 0.8);
assert!((cfg.frequency - 0.8).abs() < 1e-6);
}
#[test]
fn test_set_pattern_index() {
let mut cfg = default_camera_jitter();
set_camera_jitter_pattern_index(&mut cfg, 0.6);
assert!((cfg.pattern_index - 0.6).abs() < 1e-6);
}
#[test]
fn test_set_enabled() {
let mut cfg = default_camera_jitter();
set_camera_jitter_enabled(&mut cfg, 0.5);
assert!((cfg.enabled - 0.5).abs() < 1e-6);
}
#[test]
fn test_set_frame_count() {
let mut cfg = default_camera_jitter();
set_camera_jitter_frame_count(&mut cfg, 0.4);
assert!((cfg.frame_count - 0.4).abs() < 1e-6);
}
#[test]
fn test_weight() {
let cfg = default_camera_jitter();
let w = camera_jitter_weight(&cfg);
assert!((0.0..=1.0).contains(&w));
}
#[test]
fn test_blend() {
let a = default_camera_jitter();
let mut b = default_camera_jitter();
b.amplitude = 1.0;
let mid = blend_camera_jitter(&a, &b, 0.5);
assert!((mid.amplitude - 0.75_f32).abs() < 1e-3);
}
#[test]
fn test_blend_zero() {
let a = default_camera_jitter();
let b = default_camera_jitter();
let r = blend_camera_jitter(&a, &b, 0.0);
assert!((r.amplitude - a.amplitude).abs() < 1e-6);
}
#[test]
fn test_blend_one() {
let a = default_camera_jitter();
let b = default_camera_jitter();
let r = blend_camera_jitter(&a, &b, 1.0);
assert!((r.amplitude - b.amplitude).abs() < 1e-6);
}
#[test]
fn test_blend_clamp() {
let a = default_camera_jitter();
let b = default_camera_jitter();
let r = blend_camera_jitter(&a, &b, 2.0);
assert!((r.amplitude - b.amplitude).abs() < 1e-6);
}
}