// Exponential distribution sampling for f32
// PCG hash function for random number generation
fn pcg_hash(input: u32) -> u32 {
var state = input * 747796405u + 2891336453u;
var word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
return (word >> 22u) ^ word;
}
fn pcg_init(seed: u32, idx: u32) -> u32 {
return pcg_hash(seed ^ pcg_hash(idx));
}
fn pcg_uniform(state: ptr<function, u32>) -> f32 {
*state = pcg_hash(*state);
return f32(*state) / 4294967296.0;
}
const WORKGROUP_SIZE: u32 = 256u;
struct ExponentialParams {
numel: u32,
seed: u32,
rate: f32,
_pad: u32,
}
@group(0) @binding(0) var<storage, read_write> out: array<f32>;
@group(0) @binding(1) var<uniform> params: ExponentialParams;
@compute @workgroup_size(256)
fn exponential_f32(@builtin(global_invocation_id) gid: vec3<u32>) {
let idx = gid.x;
if idx < params.numel {
var state = pcg_init(params.seed, idx);
let u = max(pcg_uniform(&state), 0.0000001);
out[idx] = f32(-log(u) / params.rate);
}
}