use crate::cartridge::base_mapper::BaseMapper;
use crate::cartridge::mapper::{Mapper, MapperCapabilities};
pub struct Mapper60 {
base: BaseMapper,
game_select: u8, }
impl Mapper60 {
pub fn new(ctx: super::mapper::MapperContext) -> Self {
let capabilities = MapperCapabilities {
prg_bank_size_kb: 16,
chr_bank_size_kb: 8,
has_chr_banking: true,
..Default::default()
};
let mut base = BaseMapper::new(&ctx, capabilities);
base.configure_prg_banking(16 * 1024);
base.configure_chr_banking(8 * 1024);
Self {
base,
game_select: 0,
}
}
fn apply_game_select(&mut self) {
let bank = self.game_select as i16;
self.base.select_prg_page(0, bank);
self.base.select_prg_page(1, bank);
self.base.select_chr_page(0, bank);
}
}
impl Mapper for Mapper60 {
fn base(&self) -> &BaseMapper {
&self.base
}
fn base_mut(&mut self) -> &mut BaseMapper {
&mut self.base
}
fn write_prg(&mut self, _addr: u16, _value: u8) {
}
fn registers_snapshot(&self) -> Vec<u8> {
vec![self.game_select]
}
fn restore_registers(&mut self, data: &[u8]) {
if let Some(&v) = data.first() {
self.game_select = v & 0x03;
self.apply_game_select();
}
}
fn reset(&mut self) {
self.game_select = (self.game_select + 1) & 0x03;
self.apply_game_select();
}
fn initialize_ram(&mut self, mode: crate::console::RamInitMode) {
self.game_select = 3;
self.apply_game_select();
self.base_mut().initialize_ram(mode);
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::cartridge::NametableLayout;
use crate::cartridge::mapper::{MapperContext, create_mapper};
use crate::cartridge::test_helpers::banked_data;
fn make_mapper() -> Mapper60 {
let prg = banked_data(16 * 1024, 4);
let chr = banked_data(8 * 1024, 4);
Mapper60::new(MapperContext::new_for_test(
60,
prg,
chr,
NametableLayout::Horizontal,
))
}
#[test]
fn mapper_60_is_registered() {
let result = create_mapper(MapperContext::new_for_test(
60,
banked_data(16 * 1024, 4),
banked_data(8 * 1024, 4),
NametableLayout::Horizontal,
));
assert!(result.is_ok(), "Mapper 60 must be registered");
}
#[test]
fn mapper_343_is_mapper_60_compatible_alias() {
let mut mapper = create_mapper(MapperContext::new_for_test(
343,
banked_data(16 * 1024, 4),
banked_data(8 * 1024, 4),
NametableLayout::Horizontal,
))
.expect("Mapper 343 must be registered as a Mapper 60-compatible alias");
assert_eq!(mapper.read_prg(0x8000), 0);
assert_eq!(mapper.read_prg(0xC000), 0);
assert_eq!(mapper.read_chr(0x0000), 0);
mapper.reset();
assert_eq!(mapper.read_prg(0x8000), 1);
assert_eq!(mapper.read_prg(0xC000), 1);
assert_eq!(mapper.read_chr(0x0000), 1);
}
#[test]
fn default_is_game_0() {
let mut mapper = make_mapper();
assert_eq!(mapper.read_prg(0x8000), 0);
assert_eq!(mapper.read_chr(0x0000), 0);
}
#[test]
fn prg_mirrors_same_bank_at_8000_and_c000() {
let mapper = make_mapper();
assert_eq!(
mapper.read_prg(0x8000),
mapper.read_prg(0xC000),
"NROM-128: $8000 and $C000 are the same bank"
);
}
#[test]
fn reset_advances_game_select() {
let mut mapper = make_mapper();
assert_eq!(mapper.game_select, 0);
mapper.reset();
assert_eq!(mapper.game_select, 1);
assert_eq!(mapper.read_prg(0x8000), 1);
mapper.reset();
assert_eq!(mapper.game_select, 2);
mapper.reset();
assert_eq!(mapper.game_select, 3);
mapper.reset();
assert_eq!(mapper.game_select, 0, "counter wraps from 3 to 0");
}
#[test]
fn chr_advances_with_game_select() {
let mut mapper = make_mapper();
mapper.reset();
assert_eq!(mapper.read_chr(0x0000), 1);
mapper.reset();
assert_eq!(mapper.read_chr(0x0000), 2);
}
#[test]
fn registers_snapshot_restore() {
let mut mapper = make_mapper();
mapper.reset();
mapper.reset(); let snap = mapper.registers_snapshot();
let mut r = make_mapper();
r.restore_registers(&snap);
assert_eq!(r.read_prg(0x8000), 2);
assert_eq!(r.read_chr(0x0000), 2);
}
#[test]
fn hard_reset_starts_at_game_0() {
let mut mapper = make_mapper();
mapper.reset(); mapper.reset(); mapper.initialize_ram(crate::console::RamInitMode::Zero);
mapper.reset();
assert_eq!(mapper.game_select, 0, "hard reset must start at game 0");
assert_eq!(mapper.read_prg(0x8000), 0);
assert_eq!(mapper.read_chr(0x0000), 0);
}
}