ncollide2d-updated 0.38.0

2 and 3-dimensional collision detection library in Rust. Will be superseded by the parry2d crate.
Documentation
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extern crate nalgebra as na;

use ncollide2d_updated as ncollide2d;
use ncollide2d::shape::{Ball, ShapeHandle};

fn main() {
    let shape = ShapeHandle::new(Ball::new(1.0f32));

    assert!(shape.is_shape::<Ball<f32>>());
    assert!(shape.is_support_map());
}