ncollide2d-updated 0.38.0

2 and 3-dimensional collision detection library in Rust. Will be superseded by the parry2d crate.
Documentation
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use ncollide2d_updated as ncollide2d;
use ncollide2d::shape::Ball;

fn main() {
    let ball = Ball::new(1.0f32);
    assert!(ball.radius == 1.0);
}