ncollide2d-updated 0.38.0

2 and 3-dimensional collision detection library in Rust. Will be superseded by the parry2d crate.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
extern crate nalgebra as na;

use na::Vector2;
use ncollide2d_updated as ncollide2d;
use ncollide2d::shape::Plane;

fn main() {
    let plane = Plane::new(Vector2::<f32>::y_axis());

    assert!(plane.normal.x == 0.0);
    assert!(plane.normal.y == 1.0);
}