use serde::{Deserialize, Serialize};
use ts_rs::TS;
use crate::game::CardDto;
#[derive(Debug, Clone, Serialize, Deserialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = "prompts/chooseDamageAssignmentOrder.ts")]
pub struct ChooseDamageAssignmentOrderInput {
pub attacker_id: String,
pub blocker_ids: Vec<String>,
pub blocker_cards: Vec<CardDto>,
}
#[derive(Debug, Clone, Serialize, Deserialize, TS)]
#[serde(
tag = "type",
rename_all = "camelCase",
rename_all_fields = "camelCase"
)]
#[ts(export, export_to = "prompts/chooseDamageAssignmentOrder.ts")]
pub enum ChooseDamageAssignmentOrderOutput {
DamageAssignmentOrderDecision { ordered_blocker_ids: Vec<String> },
}