use serde::{Deserialize, Serialize};
use ts_rs::TS;
use crate::prompts::common::CombatDamageAssignmentEntry;
#[derive(Debug, Clone, Serialize, Deserialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = "prompts/chooseCombatDamageAssignment.ts")]
pub struct ChooseCombatDamageAssignmentInput {
pub attacker_id: String,
pub blocker_ids: Vec<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
#[ts(optional)]
pub defender_id: Option<String>,
pub total_damage: i32,
pub attacker_has_deathtouch: bool,
}
#[derive(Debug, Clone, Serialize, Deserialize, TS)]
#[serde(
tag = "type",
rename_all = "camelCase",
rename_all_fields = "camelCase"
)]
#[ts(export, export_to = "prompts/chooseCombatDamageAssignment.ts")]
pub enum ChooseCombatDamageAssignmentOutput {
CombatDamageAssignmentDecision {
assignments: Vec<CombatDamageAssignmentEntry>,
},
}