use alloc::vec::Vec;
use binrw::binrw;
#[binrw]
#[derive(Debug)]
pub struct VelSensorSetup {
#[br(map = |x: u32| if x == crate::DO_NOT_USE_U4 { None } else { Some(x) })]
pub tow: Option<u32>,
#[br(map = |x: u16| if x == crate::DO_NOT_USE_U2 { None } else { Some(x) })]
pub wnc: Option<u16>,
pub reserved: u8,
pub port: u8,
#[br(map = |x: f32| if x == crate::DO_NOT_USE_F4 { None } else { Some(x) })]
pub lever_arm_x: Option<f32>,
#[br(map = |x: f32| if x == crate::DO_NOT_USE_F4 { None } else { Some(x) })]
pub lever_arm_y: Option<f32>,
#[br(map = |x: f32| if x == crate::DO_NOT_USE_F4 { None } else { Some(x) })]
pub lever_arm_z: Option<f32>,
#[br(parse_with = binrw::helpers::until_eof)]
pub padding: Vec<u8>,
}