use std::os::raw::c_char;
use std::ops::Deref;
use std::ptr;
use std::cmp;
use std::mem;
use utils::c_bindings::*;
use utils::vk_convert::*;
use utils::vk_null::*;
use utils::vk_ptr::*;
use utils::vk_traits::*;
use vulkan::vk::*;
use vulkan::vk::{VkStructureType,RawVkStructureType};
#[derive(Debug, Clone)]
pub struct VkPhysicalDeviceTexelBufferAlignmentProperties {
pub storage_texel_buffer_offset_alignment_bytes: usize,
pub storage_texel_buffer_offset_single_texel_alignment: bool,
pub uniform_texel_buffer_offset_alignment_bytes: usize,
pub uniform_texel_buffer_offset_single_texel_alignment: bool,
}
#[doc(hidden)]
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct RawVkPhysicalDeviceTexelBufferAlignmentProperties {
pub s_type: RawVkStructureType,
pub next: *mut c_void,
pub storage_texel_buffer_offset_alignment_bytes: u64,
pub storage_texel_buffer_offset_single_texel_alignment: u32,
pub uniform_texel_buffer_offset_alignment_bytes: u64,
pub uniform_texel_buffer_offset_single_texel_alignment: u32,
}
impl VkWrappedType<RawVkPhysicalDeviceTexelBufferAlignmentProperties> for VkPhysicalDeviceTexelBufferAlignmentProperties {
fn vk_to_raw(src: &VkPhysicalDeviceTexelBufferAlignmentProperties, dst: &mut RawVkPhysicalDeviceTexelBufferAlignmentProperties) {
dst.s_type = vk_to_raw_value(&VkStructureType::PhysicalDeviceTexelBufferAlignmentPropertiesExt);
dst.next = ptr::null_mut();
dst.storage_texel_buffer_offset_alignment_bytes = vk_to_raw_value(&src.storage_texel_buffer_offset_alignment_bytes);
dst.storage_texel_buffer_offset_single_texel_alignment = vk_to_raw_value(&src.storage_texel_buffer_offset_single_texel_alignment);
dst.uniform_texel_buffer_offset_alignment_bytes = vk_to_raw_value(&src.uniform_texel_buffer_offset_alignment_bytes);
dst.uniform_texel_buffer_offset_single_texel_alignment = vk_to_raw_value(&src.uniform_texel_buffer_offset_single_texel_alignment);
}
}
impl VkRawType<VkPhysicalDeviceTexelBufferAlignmentProperties> for RawVkPhysicalDeviceTexelBufferAlignmentProperties {
fn vk_to_wrapped(src: &RawVkPhysicalDeviceTexelBufferAlignmentProperties) -> VkPhysicalDeviceTexelBufferAlignmentProperties {
VkPhysicalDeviceTexelBufferAlignmentProperties {
storage_texel_buffer_offset_alignment_bytes: u64::vk_to_wrapped(&src.storage_texel_buffer_offset_alignment_bytes),
storage_texel_buffer_offset_single_texel_alignment: u32::vk_to_wrapped(&src.storage_texel_buffer_offset_single_texel_alignment),
uniform_texel_buffer_offset_alignment_bytes: u64::vk_to_wrapped(&src.uniform_texel_buffer_offset_alignment_bytes),
uniform_texel_buffer_offset_single_texel_alignment: u32::vk_to_wrapped(&src.uniform_texel_buffer_offset_single_texel_alignment),
}
}
}
impl Default for VkPhysicalDeviceTexelBufferAlignmentProperties {
fn default() -> VkPhysicalDeviceTexelBufferAlignmentProperties {
VkPhysicalDeviceTexelBufferAlignmentProperties {
storage_texel_buffer_offset_alignment_bytes: 0,
storage_texel_buffer_offset_single_texel_alignment: false,
uniform_texel_buffer_offset_alignment_bytes: 0,
uniform_texel_buffer_offset_single_texel_alignment: false,
}
}
}
impl VkSetup for VkPhysicalDeviceTexelBufferAlignmentProperties {
fn vk_setup(&mut self, fn_table: *mut VkFunctionTable) {
}
}
impl VkFree for RawVkPhysicalDeviceTexelBufferAlignmentProperties {
fn vk_free(&self) {
}
}