use std::os::raw::c_char;
use std::ops::Deref;
use std::ptr;
use std::cmp;
use std::mem;
use utils::c_bindings::*;
use utils::vk_convert::*;
use utils::vk_null::*;
use utils::vk_ptr::*;
use utils::vk_traits::*;
use vulkan::vk::*;
use vulkan::vk::{VkStructureType,RawVkStructureType};
#[derive(Debug, Clone)]
pub struct VkPhysicalDeviceConservativeRasterizationProperties {
pub primitive_overestimation_size: f32,
pub max_extra_primitive_overestimation_size: f32,
pub extra_primitive_overestimation_size_granularity: f32,
pub primitive_underestimation: bool,
pub conservative_point_and_line_rasterization: bool,
pub degenerate_triangles_rasterized: bool,
pub degenerate_lines_rasterized: bool,
pub fully_covered_fragment_shader_input_variable: bool,
pub conservative_rasterization_post_depth_coverage: bool,
}
#[doc(hidden)]
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct RawVkPhysicalDeviceConservativeRasterizationProperties {
pub s_type: RawVkStructureType,
pub next: *mut c_void,
pub primitive_overestimation_size: f32,
pub max_extra_primitive_overestimation_size: f32,
pub extra_primitive_overestimation_size_granularity: f32,
pub primitive_underestimation: u32,
pub conservative_point_and_line_rasterization: u32,
pub degenerate_triangles_rasterized: u32,
pub degenerate_lines_rasterized: u32,
pub fully_covered_fragment_shader_input_variable: u32,
pub conservative_rasterization_post_depth_coverage: u32,
}
impl VkWrappedType<RawVkPhysicalDeviceConservativeRasterizationProperties> for VkPhysicalDeviceConservativeRasterizationProperties {
fn vk_to_raw(src: &VkPhysicalDeviceConservativeRasterizationProperties, dst: &mut RawVkPhysicalDeviceConservativeRasterizationProperties) {
dst.s_type = vk_to_raw_value(&VkStructureType::PhysicalDeviceConservativeRasterizationPropertiesExt);
dst.next = ptr::null_mut();
dst.primitive_overestimation_size = src.primitive_overestimation_size;
dst.max_extra_primitive_overestimation_size = src.max_extra_primitive_overestimation_size;
dst.extra_primitive_overestimation_size_granularity = src.extra_primitive_overestimation_size_granularity;
dst.primitive_underestimation = vk_to_raw_value(&src.primitive_underestimation);
dst.conservative_point_and_line_rasterization = vk_to_raw_value(&src.conservative_point_and_line_rasterization);
dst.degenerate_triangles_rasterized = vk_to_raw_value(&src.degenerate_triangles_rasterized);
dst.degenerate_lines_rasterized = vk_to_raw_value(&src.degenerate_lines_rasterized);
dst.fully_covered_fragment_shader_input_variable = vk_to_raw_value(&src.fully_covered_fragment_shader_input_variable);
dst.conservative_rasterization_post_depth_coverage = vk_to_raw_value(&src.conservative_rasterization_post_depth_coverage);
}
}
impl VkRawType<VkPhysicalDeviceConservativeRasterizationProperties> for RawVkPhysicalDeviceConservativeRasterizationProperties {
fn vk_to_wrapped(src: &RawVkPhysicalDeviceConservativeRasterizationProperties) -> VkPhysicalDeviceConservativeRasterizationProperties {
VkPhysicalDeviceConservativeRasterizationProperties {
primitive_overestimation_size: src.primitive_overestimation_size,
max_extra_primitive_overestimation_size: src.max_extra_primitive_overestimation_size,
extra_primitive_overestimation_size_granularity: src.extra_primitive_overestimation_size_granularity,
primitive_underestimation: u32::vk_to_wrapped(&src.primitive_underestimation),
conservative_point_and_line_rasterization: u32::vk_to_wrapped(&src.conservative_point_and_line_rasterization),
degenerate_triangles_rasterized: u32::vk_to_wrapped(&src.degenerate_triangles_rasterized),
degenerate_lines_rasterized: u32::vk_to_wrapped(&src.degenerate_lines_rasterized),
fully_covered_fragment_shader_input_variable: u32::vk_to_wrapped(&src.fully_covered_fragment_shader_input_variable),
conservative_rasterization_post_depth_coverage: u32::vk_to_wrapped(&src.conservative_rasterization_post_depth_coverage),
}
}
}
impl Default for VkPhysicalDeviceConservativeRasterizationProperties {
fn default() -> VkPhysicalDeviceConservativeRasterizationProperties {
VkPhysicalDeviceConservativeRasterizationProperties {
primitive_overestimation_size: 0.0,
max_extra_primitive_overestimation_size: 0.0,
extra_primitive_overestimation_size_granularity: 0.0,
primitive_underestimation: false,
conservative_point_and_line_rasterization: false,
degenerate_triangles_rasterized: false,
degenerate_lines_rasterized: false,
fully_covered_fragment_shader_input_variable: false,
conservative_rasterization_post_depth_coverage: false,
}
}
}
impl VkSetup for VkPhysicalDeviceConservativeRasterizationProperties {
fn vk_setup(&mut self, fn_table: *mut VkFunctionTable) {
}
}
impl VkFree for RawVkPhysicalDeviceConservativeRasterizationProperties {
fn vk_free(&self) {
}
}