gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
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  <h1>show_error</h1>
  <p>This function will show a custom string as an error message and give the option to abort the game afterwards if necessary.</p>
  <p class="note"><b>NOTE:</b> This function is for debug use <strong>only</strong>.</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">show_error(str, abort);</p>
  <table>
    <tbody>
      <tr>
        <th>Argument</th>
        <th>Description</th>
      </tr>
      <tr>
        <td>str</td>
        <td>The string to show in the pop-up message.</td>
      </tr>
      <tr>
        <td>abort</td>
        <td>Whether to abort (true) or not (false).</td>
      </tr>
    </tbody>
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  <p> </p>
  <h4>Returns:</h4>
  <p class="code">N/A</p>
  <p> </p>
  <h4>Example:</h4>
  <p class="code">if (room != rm_Dungeon)<br/>     {<br/>     show_error(&quot;Error: Went to wrong area. Aborting game.&quot;, true);<br/>     }</p>
  <p>The above code will check to see if the room that the player is in is &quot;rm_Dungeon&quot; and if not it will show an error message and force the user to abort the game.</p>
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    <h5>© Copyright YoYo Games Ltd. 2020 All Rights Reserved</h5>
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