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<h1>show_error</h1>
<p>This function will show a custom string as an error message and give the option to abort the game afterwards if necessary.</p>
<p class="note"><b>NOTE:</b> This function is for debug use <strong>only</strong>.</p>
<p> </p>
<h4>Syntax:</h4>
<p class="code">show_error(str, abort);</p>
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<th>Argument</th>
<th>Description</th>
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<td>str</td>
<td>The string to show in the pop-up message.</td>
</tr>
<tr>
<td>abort</td>
<td>Whether to abort (true) or not (false).</td>
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<p> </p>
<h4>Returns:</h4>
<p class="code">N/A</p>
<p> </p>
<h4>Example:</h4>
<p class="code">if (room != rm_Dungeon)<br/> {<br/> show_error("Error: Went to wrong area. Aborting game.", true);<br/> }</p>
<p>The above code will check to see if the room that the player is in is "rm_Dungeon" and if not it will show an error message and force the user to abort the game.</p>
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