gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
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        <span>get_integer</span>
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  <h1>get_integer</h1>
  <p>This creates a pop-up window showing a custom message, with a button labelled &quot;Ok&quot;, and prompts the user to input an integer value. The function will return the typed in integer, or the default value if nothing has been entered.</p>
  <p class="note"><b>NOTE:</b> This function is for <b>debug use only</b> on Desktop targets, but is <b>deprecated</b> on all other targets.</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">get_integer(str, def);</p>
  <table>
    <tbody>
      <tr>
        <th>Argument</th>
        <th>Description</th>
      </tr>
      <tr>
        <td>str</td>
        <td>The string to show in the pop-up message.</td>
      </tr>
      <tr>
        <td>def</td>
        <td>The default value in the text box.</td>
      </tr>
    </tbody>
  </table>
  <p> </p>
  <h4>Returns:</h4>
  <p class="code">Real</p>
  <p> </p>
  <h4>Example:</h4>
  <p class="code">global.level = get_integer(&quot;Level to test?&quot;, 1);</p>
  <p>The above code will display a message prompting the user to select a level for testing. The return value will be stored in the global variable &quot;global.level&quot;.</p>
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