gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
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  <h1>room_next</h1>
  <p>With this function you can retrieve the index of the room <i>after</i> the room input into the function. For example you can use the variable <a href="room.htm"><tt>room</tt></a> to get the index of the current room and then use this function to find
    the room that follows it, as listed in the <a href="../../../../Settings/The_Room_Manager.htm">Room Manager</a>. If there is no room after the one you input then -1 is returned. Note that this function will not recognise or take into consideration
    rooms that have been added dynamically using <span class="inline"><a href="room_add.htm">room_add()</a></span> or <span class="inline"><a href="room_duplicate.htm">room_duplicate()</a></span>.</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">room_next(numb);</p>
  <table>
    <tbody>
      <tr>
        <th>Argument</th>
        <th>Description</th>
      </tr>
      <tr>
        <td>numb</td>
        <td>The index of the room to get the next one after.</td>
      </tr>
    </tbody>
  </table>
  <p> </p>
  <h4>Returns:</h4>
  <p class="code">Index</p>
  <p> </p>
  <h4>Example:</h4>
  <p class="code">if room_next(room) != -1<br/>     {
    <br/>     room_goto_next());
    <br/>     }
  </p>
  <p>The above code will check to see if the next room exists and if so, it will go to it.</p>
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        <div style="float:right">Next: <a href="room_previous.htm">room_previous</a></div>
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    <h5>© Copyright YoYo Games Ltd. 2020 All Rights Reserved</h5>
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