#include "fmpz.h"
#include "fmpz_vec.h"
#include "fmpz_poly.h"
void
_fmpz_poly_power_sums_naive(fmpz * res, const fmpz * poly, slong len, slong n)
{
slong k;
fmpz_set_ui(res, len - 1);
for (k = 1; k < FLINT_MIN(n, len); k++)
{
fmpz_mul_si(res + k, poly + len - 1 - k, -k);
_fmpz_vec_dot_general(res + k, res + k, 1, poly + len - 1 - k + 1, res + 1, 0, k - 1);
}
for (k = len; k < n; k++)
_fmpz_vec_dot_general(res + k, NULL, 1, poly, res + k - len + 1, 0, len - 1);
}
void
fmpz_poly_power_sums_naive(fmpz_poly_t res, const fmpz_poly_t poly, slong n)
{
if (poly->length == 0)
{
flint_throw(FLINT_ERROR, "(fmpz_poly_power_sums_naive): Zero polynomial.\n");
}
else if (n <= 0 || poly->length == 1)
{
fmpz_poly_zero(res);
}
else
{
if (poly == res)
{
fmpz_poly_t t;
fmpz_poly_init(t);
fmpz_poly_fit_length(t, n);
_fmpz_poly_power_sums_naive(t->coeffs, poly->coeffs,
poly->length, n);
fmpz_poly_swap(res, t);
fmpz_poly_clear(t);
}
else
{
fmpz_poly_fit_length(res, n);
_fmpz_poly_power_sums_naive(res->coeffs, poly->coeffs,
poly->length, n);
}
_fmpz_poly_set_length(res, n);
_fmpz_poly_normalise(res);
}
}