#include "fmpz.h"
#include "fmpz_mat.h"
void
fmpz_mat_swap(fmpz_mat_t mat1, fmpz_mat_t mat2)
{
FLINT_SWAP(fmpz_mat_struct, *mat1, *mat2);
}
void
fmpz_mat_swap_entrywise(fmpz_mat_t mat1, fmpz_mat_t mat2)
{
slong i, j;
for (i = 0; i < fmpz_mat_nrows(mat1); i++)
for (j = 0; j < fmpz_mat_ncols(mat1); j++)
fmpz_swap(fmpz_mat_entry(mat2, i, j), fmpz_mat_entry(mat1, i, j));
}
void
fmpz_mat_swap_cols(fmpz_mat_t mat, slong * perm, slong r, slong s)
{
if (r != s && !fmpz_mat_is_empty(mat))
{
slong i;
if (perm != NULL)
FLINT_SWAP(slong, perm[r], perm[s]);
for (i = 0; i < mat->r; i++)
fmpz_swap(fmpz_mat_entry(mat, i, r), fmpz_mat_entry(mat, i, s));
}
}