#include "fmpz.h"
#include "fmpz_vec.h"
#include "fmpz_mat.h"
int fmpz_mat_equal(const fmpz_mat_t mat1, const fmpz_mat_t mat2)
{
slong j;
if (mat1->r != mat2->r || mat1->c != mat2->c)
{
return 0;
}
if (mat1->r == 0 || mat1->c == 0)
return 1;
for (j = 0; j < mat1->r; j++)
{
if (!_fmpz_vec_equal(fmpz_mat_row(mat1, j), fmpz_mat_row(mat2, j), mat1->c))
{
return 0;
}
}
return 1;
}
int fmpz_mat_equal_col(fmpz_mat_t M, slong m, slong n)
{
slong i;
for (i = 0; i < M->r; i++)
{
if (!fmpz_equal(fmpz_mat_entry(M, i, m), fmpz_mat_entry(M, i, n)))
return 0;
}
return 1;
}
int fmpz_mat_equal_row(fmpz_mat_t M, slong m, slong n)
{
slong i;
for (i = 0; i < M->c; i++)
{
if (!fmpz_equal(fmpz_mat_entry(M, m, i), fmpz_mat_entry(M, n, i)))
return 0;
}
return 1;
}