#include "nmod_vec.h"
#include "nmod_mat.h"
#include "fmpz.h"
#include "fmpz_mat.h"
void
fmpz_mat_multi_mod_ui_precomp(nmod_mat_t * residues, slong nres,
const fmpz_mat_t mat, const fmpz_comb_t comb, fmpz_comb_temp_t temp)
{
slong i, j, k;
nn_ptr r;
r = _nmod_vec_init(nres);
for (i = 0; i < fmpz_mat_nrows(mat); i++)
{
for (j = 0; j < fmpz_mat_ncols(mat); j++)
{
fmpz_multi_mod_ui(r, fmpz_mat_entry(mat, i, j), comb, temp);
for (k = 0; k < nres; k++)
nmod_mat_entry(residues[k], i, j) = r[k];
}
}
_nmod_vec_clear(r);
}
void
fmpz_mat_multi_mod_ui(nmod_mat_t * residues, slong nres, const fmpz_mat_t mat)
{
fmpz_comb_t comb;
fmpz_comb_temp_t temp;
nn_ptr primes;
slong i;
primes = _nmod_vec_init(nres);
for (i = 0; i < nres; i++)
primes[i] = residues[i]->mod.n;
fmpz_comb_init(comb, primes, nres);
fmpz_comb_temp_init(temp, comb);
fmpz_mat_multi_mod_ui_precomp(residues, nres, mat, comb, temp);
fmpz_comb_clear(comb);
fmpz_comb_temp_clear(temp);
_nmod_vec_clear(primes);
}