use serde::Deserialize;
#[derive(Debug, Deserialize)]
#[serde(rename_all = "PascalCase")]
pub struct DockSrvEvent {
#[serde(alias = "ID")]
id: u64,
#[serde(alias = "SRVType")]
srv_type: String,
#[serde(alias = "SRVType_Localised")]
srv_type_display: String,
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "PascalCase")]
pub struct LaunchSrvEvent {
#[serde(alias = "ID")]
id: u64,
loadout: String,
player_controlled: bool,
#[serde(alias = "SRVType")]
srv_type: String,
#[serde(alias = "SRVType_Localised")]
srv_type_display: String,
}