use serde::Deserialize;
#[derive(Debug, Deserialize)]
#[serde(rename_all = "PascalCase")]
pub struct FileheaderEvent {
odyssey: bool,
#[serde(alias = "build")]
build: String,
#[serde(alias = "gameversion")]
game_version: String,
#[serde(alias = "language")]
language: String,
#[serde(alias = "part")]
part: u64,
}