use super::*;
use crate::physics::classes::{ReplicationClass, SimulationMode};
use crate::physics::collision::{CollisionMode, CollisionPolicy};
use crate::physics::emitter::*;
use crate::physics::promotion::PromotionPolicy;
use crate::physics::render_mode::{RenderMode, RepresentationMode};
use crate::physics::render_policy::RenderPolicy;
use crate::physics::semantic_binding::SemanticBinding;
fn base_entry(id: &str, name: &str) -> PresetCatalogEntry {
PresetCatalogEntry {
id: id.into(),
name: name.into(),
family: PresetFamily::Surface,
authority: AuthorityProfile::AuthoritativeSurfaceRecognized,
semantics: SemanticBinding::default(),
shape: SpawnShape::Point,
spawn: SpawnPolicy {
mode: SpawnMode::Burst,
rate_per_sec: 0.0,
burst_count: 10,
max_live: 50,
warmup_seconds: 0.0,
looped: false,
seed: 0,
density_scale_lod: false,
},
initialize: InitPolicy::default(),
simulate: SimPolicy {
mode: SimulationMode::Full,
gravity: [0.0, -5.0, 0.0],
drag: 0.1,
damping: 0.05,
noise: None,
forces: vec![],
lifetime: LifetimePolicy {
seconds: 1.0,
random_range: None,
},
behaviors: vec![],
},
collision: CollisionPolicy {
mode: CollisionMode::None,
..CollisionPolicy::default()
},
render: RenderPolicy {
mode: RenderMode::Billboard,
..RenderPolicy::default()
},
promotion: PromotionPolicy::default(),
budgets: BudgetPolicy {
max_gpu_particles: 100,
importance: "Low".into(),
offscreen_mode: SimulationMode::Culled,
},
replication: ReplicationPolicy {
class: ReplicationClass::None,
},
supported_views: vec![RepresentationMode::World3D, RepresentationMode::Sprite2D],
tags: vec!["surface".into()],
}
}
pub fn catalog() -> Vec<PresetCatalogEntry> {
vec![
{
let mut e = base_entry("surface_footstep_dust", "Footstep Dust");
e.spawn.burst_count = 8;
e.simulate.gravity = [0.0, 0.2, 0.0];
e.simulate.lifetime.seconds = 1.5;
e.simulate.drag = 0.2;
e.initialize.color = [0.7, 0.65, 0.55, 0.5];
e.tags.push("footstep".into());
e.tags.push("dust".into());
e
},
{
let mut e = base_entry("surface_footstep_splash", "Footstep Splash");
e.spawn.burst_count = 12;
e.simulate.lifetime.seconds = 0.6;
e.initialize.color = [0.5, 0.6, 0.8, 0.6];
e.semantics.trait_tags = vec!["isLiquid".into()];
e.tags.push("footstep".into());
e.tags.push("water".into());
e
},
{
let mut e = base_entry("surface_footstep_snow", "Footstep Snow");
e.spawn.burst_count = 6;
e.simulate.gravity = [0.0, -0.5, 0.0];
e.simulate.lifetime.seconds = 1.0;
e.initialize.color = [0.95, 0.97, 1.0, 0.7];
e.tags.push("footstep".into());
e.tags.push("snow".into());
e
},
{
let mut e = base_entry("surface_footstep_sand", "Footstep Sand");
e.spawn.burst_count = 10;
e.simulate.gravity = [0.0, -1.0, 0.0];
e.simulate.lifetime.seconds = 1.2;
e.initialize.color = [0.85, 0.78, 0.55, 0.5];
e.tags.push("footstep".into());
e.tags.push("sand".into());
e
},
{
let mut e = base_entry("surface_footstep_grass", "Footstep Grass");
e.spawn.burst_count = 5;
e.simulate.gravity = [0.0, 0.1, 0.0];
e.simulate.lifetime.seconds = 0.8;
e.initialize.color = [0.3, 0.6, 0.15, 0.5];
e.tags.push("footstep".into());
e.tags.push("grass".into());
e
},
{
let mut e = base_entry("surface_slide_sparks", "Slide Sparks");
e.spawn.mode = SpawnMode::Continuous;
e.spawn.rate_per_sec = 30.0;
e.spawn.max_live = 100;
e.simulate.gravity = [0.0, -3.0, 0.0];
e.simulate.lifetime.seconds = 0.4;
e.initialize.color = [1.0, 0.8, 0.3, 1.0];
e.semantics.trait_tags = vec!["isMetal".into()];
e.tags.push("slide".into());
e
},
{
let mut e = base_entry("surface_drag_trail", "Drag Trail");
e.spawn.mode = SpawnMode::Continuous;
e.spawn.rate_per_sec = 20.0;
e.spawn.max_live = 80;
e.render.mode = RenderMode::Ribbon;
e.simulate.gravity = [0.0, 0.0, 0.0];
e.simulate.lifetime.seconds = 1.0;
e.initialize.color = [0.7, 0.65, 0.55, 0.4];
e.tags.push("drag".into());
e
},
{
let mut e = base_entry("surface_landing_dust", "Landing Dust");
e.spawn.burst_count = 20;
e.shape = SpawnShape::Ring {
radius: 0.5,
thickness: 0.1,
};
e.simulate.gravity = [0.0, 0.3, 0.0];
e.simulate.lifetime.seconds = 1.5;
e.simulate.drag = 0.2;
e.initialize.color = [0.7, 0.65, 0.55, 0.5];
e.tags.push("landing".into());
e
},
{
let mut e = base_entry("surface_landing_splash", "Landing Splash");
e.spawn.burst_count = 25;
e.shape = SpawnShape::Ring {
radius: 0.3,
thickness: 0.1,
};
e.simulate.lifetime.seconds = 0.8;
e.initialize.color = [0.5, 0.6, 0.8, 0.6];
e.semantics.trait_tags = vec!["isLiquid".into()];
e.tags.push("landing".into());
e
},
{
let mut e = base_entry("surface_skid_marks", "Skid Marks");
e.spawn.mode = SpawnMode::Continuous;
e.spawn.rate_per_sec = 15.0;
e.spawn.max_live = 60;
e.render.mode = RenderMode::Ribbon;
e.simulate.gravity = [0.0, 0.0, 0.0];
e.simulate.lifetime.seconds = 5.0;
e.initialize.color = [0.2, 0.18, 0.15, 0.6];
e.tags.push("skid".into());
e
},
{
let mut e = base_entry("surface_wheel_spray", "Wheel Spray");
e.spawn.mode = SpawnMode::Continuous;
e.spawn.rate_per_sec = 40.0;
e.spawn.max_live = 200;
e.simulate.lifetime.seconds = 1.0;
e.initialize.color = [0.6, 0.55, 0.45, 0.5];
e.tags.push("wheel".into());
e
},
{
let mut e = base_entry("surface_scratch_sparks", "Scratch Sparks");
e.spawn.mode = SpawnMode::Continuous;
e.spawn.rate_per_sec = 25.0;
e.spawn.max_live = 80;
e.simulate.gravity = [0.0, -2.0, 0.0];
e.simulate.lifetime.seconds = 0.3;
e.initialize.color = [1.0, 0.7, 0.2, 1.0];
e.tags.push("scratch".into());
e
},
{
let mut e = base_entry("surface_erosion_dust", "Erosion Dust");
e.spawn.mode = SpawnMode::Continuous;
e.spawn.rate_per_sec = 5.0;
e.spawn.max_live = 40;
e.simulate.gravity = [0.0, -0.3, 0.0];
e.simulate.lifetime.seconds = 3.0;
e.simulate.drag = 0.15;
e.initialize.color = [0.75, 0.7, 0.6, 0.3];
e.tags.push("erosion".into());
e
},
]
}