#[cfg(feature = "cos")]
pub mod leaderboard {
use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub struct ClanLeaderboard {
pub size: i32,
pub rankings: Vec<crate::ClanRanking>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct PlayerLeaderboard {
pub size: i32,
pub rankings: Vec<crate::PlayerRanking>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct LegendsLeaderboard {
pub size: i32,
pub rankings: Vec<crate::LegendsRanking>,
}
}