#[cfg(feature = "cos")]
pub mod cos_clan_history {
use serde::{Deserialize, Serialize};
use crate::clan::Role;
pub type ClanPastMembers = Vec<PastMember>;
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PastMember {
pub tag: String,
pub role: Option<Role>,
pub first_seen: i64,
pub end_date: i64,
pub in_clan: bool,
pub character_id: Option<String>,
pub name: Option<String>,
pub town_hall_level: Option<i8>,
pub town_hall_weapon_level: Option<i8>,
pub builder_hall_level: Option<i8>,
pub is_vip: Option<bool>,
}
}