civ_map_generator 0.1.10

A civilization map generator
Documentation
// Auto-generated by build.rs, DO NOT EDIT
use super::EnumStr;
use enum_map::Enum;
use serde::{Deserialize, Serialize};

#[derive(Enum, PartialEq, Eq, Clone, Copy, Hash, Serialize, Deserialize, Debug)]
pub enum TileImprovement {
    Farm,
    LumberMill,
    Mine,
    TradingPost,
    Camp,
    OilWell,
    OffshorePlatform,
    Pasture,
    Plantation,
    Quarry,
    FishingBoats,
    Fort,
    Road,
    Railroad,
    RemoveForest,
    RemoveJungle,
    RemoveFallout,
    RemoveMarsh,
    RemoveRoad,
    RemoveRailroad,
    CancelImprovementOrder,
    Repair,
    Academy,
    Landmark,
    Manufactory,
    CustomsHouse,
    HolySite,
    Citadel,
    Moai,
    TerraceFarm,
    Polder,
    AncientRuins,
    CityRuins,
    CityCenter,
    BarbarianEncampment,
}

impl EnumStr for TileImprovement {
    fn as_str(&self) -> &'static str {
        match self {
            TileImprovement::Farm => "Farm",
            TileImprovement::LumberMill => "Lumber mill",
            TileImprovement::Mine => "Mine",
            TileImprovement::TradingPost => "Trading post",
            TileImprovement::Camp => "Camp",
            TileImprovement::OilWell => "Oil well",
            TileImprovement::OffshorePlatform => "Offshore Platform",
            TileImprovement::Pasture => "Pasture",
            TileImprovement::Plantation => "Plantation",
            TileImprovement::Quarry => "Quarry",
            TileImprovement::FishingBoats => "Fishing Boats",
            TileImprovement::Fort => "Fort",
            TileImprovement::Road => "Road",
            TileImprovement::Railroad => "Railroad",
            TileImprovement::RemoveForest => "Remove Forest",
            TileImprovement::RemoveJungle => "Remove Jungle",
            TileImprovement::RemoveFallout => "Remove Fallout",
            TileImprovement::RemoveMarsh => "Remove Marsh",
            TileImprovement::RemoveRoad => "Remove Road",
            TileImprovement::RemoveRailroad => "Remove Railroad",
            TileImprovement::CancelImprovementOrder => "Cancel improvement order",
            TileImprovement::Repair => "Repair",
            TileImprovement::Academy => "Academy",
            TileImprovement::Landmark => "Landmark",
            TileImprovement::Manufactory => "Manufactory",
            TileImprovement::CustomsHouse => "Customs house",
            TileImprovement::HolySite => "Holy site",
            TileImprovement::Citadel => "Citadel",
            TileImprovement::Moai => "Moai",
            TileImprovement::TerraceFarm => "Terrace farm",
            TileImprovement::Polder => "Polder",
            TileImprovement::AncientRuins => "Ancient ruins",
            TileImprovement::CityRuins => "City ruins",
            TileImprovement::CityCenter => "City center",
            TileImprovement::BarbarianEncampment => "Barbarian encampment",
        }
    }

    fn from_str(s: &str) -> Self {
        match s {
            "Farm" => TileImprovement::Farm,
            "Lumber mill" => TileImprovement::LumberMill,
            "Mine" => TileImprovement::Mine,
            "Trading post" => TileImprovement::TradingPost,
            "Camp" => TileImprovement::Camp,
            "Oil well" => TileImprovement::OilWell,
            "Offshore Platform" => TileImprovement::OffshorePlatform,
            "Pasture" => TileImprovement::Pasture,
            "Plantation" => TileImprovement::Plantation,
            "Quarry" => TileImprovement::Quarry,
            "Fishing Boats" => TileImprovement::FishingBoats,
            "Fort" => TileImprovement::Fort,
            "Road" => TileImprovement::Road,
            "Railroad" => TileImprovement::Railroad,
            "Remove Forest" => TileImprovement::RemoveForest,
            "Remove Jungle" => TileImprovement::RemoveJungle,
            "Remove Fallout" => TileImprovement::RemoveFallout,
            "Remove Marsh" => TileImprovement::RemoveMarsh,
            "Remove Road" => TileImprovement::RemoveRoad,
            "Remove Railroad" => TileImprovement::RemoveRailroad,
            "Cancel improvement order" => TileImprovement::CancelImprovementOrder,
            "Repair" => TileImprovement::Repair,
            "Academy" => TileImprovement::Academy,
            "Landmark" => TileImprovement::Landmark,
            "Manufactory" => TileImprovement::Manufactory,
            "Customs house" => TileImprovement::CustomsHouse,
            "Holy site" => TileImprovement::HolySite,
            "Citadel" => TileImprovement::Citadel,
            "Moai" => TileImprovement::Moai,
            "Terrace farm" => TileImprovement::TerraceFarm,
            "Polder" => TileImprovement::Polder,
            "Ancient ruins" => TileImprovement::AncientRuins,
            "City ruins" => TileImprovement::CityRuins,
            "City center" => TileImprovement::CityCenter,
            "Barbarian encampment" => TileImprovement::BarbarianEncampment,
            _ => panic!("Invalid value for {}: {{}}", s),
        }
    }
}