civ_map_generator 0.1.10

A civilization map generator
Documentation
// Auto-generated by build.rs, DO NOT EDIT
use super::EnumStr;
use enum_map::Enum;
use serde::{Deserialize, Serialize};

#[derive(Enum, PartialEq, Eq, Clone, Copy, Hash, Serialize, Deserialize, Debug)]
pub enum Difficulty {
    Settler,
    Chieftain,
    Warlord,
    Prince,
    King,
    Emperor,
    Immortal,
    Deity,
}

impl EnumStr for Difficulty {
    fn as_str(&self) -> &'static str {
        match self {
            Difficulty::Settler => "Settler",
            Difficulty::Chieftain => "Chieftain",
            Difficulty::Warlord => "Warlord",
            Difficulty::Prince => "Prince",
            Difficulty::King => "King",
            Difficulty::Emperor => "Emperor",
            Difficulty::Immortal => "Immortal",
            Difficulty::Deity => "Deity",
        }
    }

    fn from_str(s: &str) -> Self {
        match s {
            "Settler" => Difficulty::Settler,
            "Chieftain" => Difficulty::Chieftain,
            "Warlord" => Difficulty::Warlord,
            "Prince" => Difficulty::Prince,
            "King" => Difficulty::King,
            "Emperor" => Difficulty::Emperor,
            "Immortal" => Difficulty::Immortal,
            "Deity" => Difficulty::Deity,
            _ => panic!("Invalid value for {}: {{}}", s),
        }
    }
}