civ_map_generator 0.1.10

A civilization map generator
Documentation
// Auto-generated by build.rs, DO NOT EDIT
use super::EnumStr;
use enum_map::Enum;
use serde::{Deserialize, Serialize};

#[derive(Enum, PartialEq, Eq, Clone, Copy, Hash, Serialize, Deserialize, Debug)]
pub enum Ruin {
    DiscoverCulturalArtifacts,
    SquattersWillingToWorkForYou,
    SquattersWishingToSettleUnderYourRule,
    YourExploringUnitReceivesTraining,
    SurvivorsaddsPopulationToACity,
    AStashOfGold,
    DiscoverALostTechnology,
    AdvancedWeaponryForYourExplorer,
    RevealNearbyBarbarianCamps,
    FindACrudelydrawnMap,
    DiscoverHolySymbols,
    AnAncientProphecy,
}

impl EnumStr for Ruin {
    fn as_str(&self) -> &'static str {
        match self {
            Ruin::DiscoverCulturalArtifacts => "discover cultural artifacts",
            Ruin::SquattersWillingToWorkForYou => "squatters willing to work for you",
            Ruin::SquattersWishingToSettleUnderYourRule => "squatters wishing to settle under your rule",
            Ruin::YourExploringUnitReceivesTraining => "your exploring unit receives training",
            Ruin::SurvivorsaddsPopulationToACity => "survivors (adds population to a city)",
            Ruin::AStashOfGold => "a stash of gold",
            Ruin::DiscoverALostTechnology => "discover a lost technology",
            Ruin::AdvancedWeaponryForYourExplorer => "advanced weaponry for your explorer",
            Ruin::RevealNearbyBarbarianCamps => "reveal nearby Barbarian camps",
            Ruin::FindACrudelydrawnMap => "find a crudely-drawn map",
            Ruin::DiscoverHolySymbols => "discover holy symbols",
            Ruin::AnAncientProphecy => "an ancient prophecy",
        }
    }

    fn from_str(s: &str) -> Self {
        match s {
            "discover cultural artifacts" => Ruin::DiscoverCulturalArtifacts,
            "squatters willing to work for you" => Ruin::SquattersWillingToWorkForYou,
            "squatters wishing to settle under your rule" => Ruin::SquattersWishingToSettleUnderYourRule,
            "your exploring unit receives training" => Ruin::YourExploringUnitReceivesTraining,
            "survivors (adds population to a city)" => Ruin::SurvivorsaddsPopulationToACity,
            "a stash of gold" => Ruin::AStashOfGold,
            "discover a lost technology" => Ruin::DiscoverALostTechnology,
            "advanced weaponry for your explorer" => Ruin::AdvancedWeaponryForYourExplorer,
            "reveal nearby Barbarian camps" => Ruin::RevealNearbyBarbarianCamps,
            "find a crudely-drawn map" => Ruin::FindACrudelydrawnMap,
            "discover holy symbols" => Ruin::DiscoverHolySymbols,
            "an ancient prophecy" => Ruin::AnAncientProphecy,
            _ => panic!("Invalid value for {}: {{}}", s),
        }
    }
}