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//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: Switches.hxx,v 1.4 2007/01/01 18:04:50 stephena Exp $
//============================================================================
#ifndef SWITCHES_HXX
#define SWITCHES_HXX
class Event;
class Properties;
class Switches;
#include "m6502/src/bspf/src/bspf.hxx"
/**
This class represents the console switches of the game console.
@author Bradford W. Mott
@version $Id: Switches.hxx,v 1.4 2007/01/01 18:04:50 stephena Exp $
*/
class Switches
{
public:
/**
Create a new set of switches using the specified events and
properties
@param event The event object to use for events
*/
Switches(const Event& event, const Properties& properties);
/**
Destructor
*/
virtual ~Switches();
public:
/**
Get the value of the console switches
@return The 8 bits which represent the state of the console switches
*/
uInt8 read();
private:
// Reference to the event object to use
const Event& myEvent;
// State of the console switches
uInt8 mySwitches;
};
#endif