[][src]Crate ale_sys

Structs

ALEInterface

This class interfaces ALE with external code for controlling agents.

ALEState

Functions

ALE_del
ALE_new
act
cloneState
cloneSystemState
decodeState
deleteState
encodeState
encodeStateLen
game_over
getAvailableDifficulties
getAvailableDifficultiesSize
getAvailableModes
getAvailableModesSize
getBool
getEpisodeFrameNumber
getFloat
getFrameNumber
getInt
getLegalActionSet
getLegalActionSize
getMinimalActionSet
getMinimalActionSize
getRAM
getRAMSize
getScreen
getScreenGrayscale
getScreenHeight
getScreenRGB
getScreenWidth
getString
lives
loadROM
loadState
reset_game
restoreState
restoreSystemState
saveScreenPNG
saveState
setBool
setDifficulty
setFloat
setInt
setLoggerMode
setMode
setString