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mod bindings; pub use bindings::root::{ act, ale::{ALEInterface, ALEState}, cloneState, cloneSystemState, decodeState, deleteState, encodeState, encodeStateLen, game_over, getAvailableDifficulties, getAvailableDifficultiesSize, getAvailableModes, getAvailableModesSize, getBool, getEpisodeFrameNumber, getFloat, getFrameNumber, getInt, getLegalActionSet, getLegalActionSize, getMinimalActionSet, getMinimalActionSize, getRAM, getRAMSize, getScreen, getScreenGrayscale, getScreenHeight, getScreenRGB, getScreenWidth, getString, lives, loadROM, loadState, reset_game, restoreState, restoreSystemState, saveScreenPNG, saveState, setBool, setDifficulty, setFloat, setInt, setLoggerMode, setMode, setString, ALE_del, ALE_new, };