1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: Cart3E.cxx,v 1.12 2007/01/14 16:17:52 stephena Exp $
//============================================================================
#include <cassert>
#include "Random.hxx"
#include "System.hxx"
#include "TIA.hxx"
#include "Serializer.hxx"
#include "Deserializer.hxx"
#include "Cart3E.hxx"
using namespace std;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Cartridge3E::Cartridge3E(const uInt8* image, uInt32 size, Random& rng)
: mySize(size)
{
// Allocate array for the ROM image
myImage = new uInt8[mySize];
// Copy the ROM image into my buffer
for(uInt32 addr = 0; addr < mySize; ++addr)
{
myImage[addr] = image[addr];
}
// Initialize RAM with random values
for(uInt32 i = 0; i < 32768; ++i)
{
myRam[i] = rng.next();
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Cartridge3E::~Cartridge3E()
{
delete[] myImage;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const char* Cartridge3E::name() const
{
return "Cartridge3E";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Cartridge3E::reset()
{
// We'll map bank 0 into the first segment upon reset
bank(0);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Cartridge3E::install(System& system)
{
mySystem = &system;
uInt16 shift = mySystem->pageShift();
uInt16 mask = mySystem->pageMask();
// Make sure the system we're being installed in has a page size that'll work
assert((0x1800 & mask) == 0);
// Set the page accessing methods for the hot spots (for 100% emulation
// I would need to chain any accesses below 0x40 to the TIA but for
// now I'll just forget about them)
System::PageAccess access;
for(uInt32 i = 0x00; i < 0x40; i += (1 << shift))
{
access.directPeekBase = 0;
access.directPokeBase = 0;
access.device = this;
mySystem->setPageAccess(i >> shift, access);
}
// Setup the second segment to always point to the last ROM slice
for(uInt32 j = 0x1800; j < 0x2000; j += (1 << shift))
{
access.device = this;
access.directPeekBase = &myImage[(mySize - 2048) + (j & 0x07FF)];
access.directPokeBase = 0;
mySystem->setPageAccess(j >> shift, access);
}
// Install pages for bank 0 into the first segment
bank(0);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8 Cartridge3E::peek(uInt16 address)
{
address = address & 0x0FFF;
if(address < 0x0800)
{
if(myCurrentBank < 256)
return myImage[(address & 0x07FF) + myCurrentBank * 2048];
else
return myRam[(address & 0x03FF) + (myCurrentBank - 256) * 1024];
}
else
{
return myImage[(address & 0x07FF) + mySize - 2048];
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Cartridge3E::poke(uInt16 address, uInt8 value)
{
address = address & 0x0FFF;
// Switch banks if necessary. Armin (Kroko) says there are no mirrored
// hotspots.
if(address == 0x003F)
{
bank(value);
}
else if(address == 0x003E)
{
bank(value + 256);
}
// Pass the poke through to the TIA. In a real Atari, both the cart and the
// TIA see the address lines, and both react accordingly. In Stella, each
// 64-byte chunk of address space is "owned" by only one device. If we
// don't chain the poke to the TIA, then the TIA can't see it...
mySystem->tia().poke(address, value);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool Cartridge3E::save(Serializer& out)
{
string cart = name();
try
{
out.putString(cart);
out.putInt(myCurrentBank);
// Output RAM
out.putInt(32768);
for(uInt32 addr = 0; addr < 32768; ++addr)
out.putInt(myRam[addr]);
}
catch(const char* msg)
{
ale::Logger::Error << msg << endl;
return false;
}
catch(...)
{
ale::Logger::Error << "Unknown error in save state for " << cart << endl;
return false;
}
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool Cartridge3E::load(Deserializer& in)
{
string cart = name();
try
{
if(in.getString() != cart)
return false;
myCurrentBank = (uInt16) in.getInt();
// Input RAM
uInt32 limit = (uInt32) in.getInt();
for(uInt32 addr = 0; addr < limit; ++addr)
myRam[addr] = (uInt8) in.getInt();
}
catch(const char* msg)
{
ale::Logger::Error << msg << endl;
return false;
}
catch(...)
{
ale::Logger::Error << "Unknown error in load state for " << cart << endl;
return false;
}
// Now, go to the current bank
bank(myCurrentBank);
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Cartridge3E::bank(uInt16 bank)
{
if(bankLocked) return;
if(bank < 256)
{
// Make sure the bank they're asking for is reasonable
if((uInt32)bank * 2048 < mySize)
{
myCurrentBank = bank;
}
else
{
// Oops, the bank they're asking for isn't valid so let's wrap it
// around to a valid bank number
myCurrentBank = bank % (mySize / 2048);
}
uInt32 offset = myCurrentBank * 2048;
uInt16 shift = mySystem->pageShift();
// Setup the page access methods for the current bank
System::PageAccess access;
access.device = this;
access.directPokeBase = 0;
// Map ROM image into the system
for(uInt32 address = 0x1000; address < 0x1800; address += (1 << shift))
{
access.directPeekBase = &myImage[offset + (address & 0x07FF)];
mySystem->setPageAccess(address >> shift, access);
}
}
else
{
bank -= 256;
bank %= 32;
myCurrentBank = bank + 256;
uInt32 offset = bank * 1024;
uInt16 shift = mySystem->pageShift();
uInt32 address;
// Setup the page access methods for the current bank
System::PageAccess access;
access.device = this;
access.directPokeBase = 0;
// Map read-port RAM image into the system
for(address = 0x1000; address < 0x1400; address += (1 << shift))
{
access.directPeekBase = &myRam[offset + (address & 0x03FF)];
mySystem->setPageAccess(address >> shift, access);
}
access.directPeekBase = 0;
// Map write-port RAM image into the system
for(address = 0x1400; address < 0x1800; address += (1 << shift))
{
access.directPokeBase = &myRam[offset + (address & 0x03FF)];
mySystem->setPageAccess(address >> shift, access);
}
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
int Cartridge3E::bank()
{
return myCurrentBank;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
int Cartridge3E::bankCount()
{
return mySize / 2048;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool Cartridge3E::patch(uInt16 address, uInt8 value)
{
address = address & 0x0FFF;
if(address < 0x0800)
{
if(myCurrentBank < 256)
myImage[(address & 0x07FF) + myCurrentBank * 2048] = value;
else
myRam[(address & 0x03FF) + (myCurrentBank - 256) * 1024] = value;
}
else
{
myImage[(address & 0x07FF) + mySize - 2048] = value;
}
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8* Cartridge3E::getImage(int& size)
{
size = mySize;
return &myImage[0];
}