1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: Cart3F.hxx,v 1.10 2007/01/14 16:17:52 stephena Exp $
//============================================================================
#ifndef CARTRIDGE3F_HXX
#define CARTRIDGE3F_HXX
class System;
class Serializer;
class Deserializer;
#include "m6502/src/bspf/src/bspf.hxx"
#include "Cart.hxx"
/**
This is the cartridge class for Tigervision's bankswitched
games. In this bankswitching scheme the 2600's 4K cartridge
address space is broken into two 2K segments. The last 2K
segment always points to the last 2K of the ROM image. The
desired bank number of the first 2K segment is selected by
storing its value into $3F. Actually, any write to location
$00 to $3F will change banks. Although, the Tigervision games
only used 8K this bankswitching scheme supports up to 512K.
@author Bradford W. Mott
@version $Id: Cart3F.hxx,v 1.10 2007/01/14 16:17:52 stephena Exp $
*/
class Cartridge3F : public Cartridge
{
public:
/**
Create a new cartridge using the specified image and size
@param image Pointer to the ROM image
@param size The size of the ROM image
*/
Cartridge3F(const uInt8* image, uInt32 size);
/**
Destructor
*/
virtual ~Cartridge3F();
public:
/**
Get a null terminated string which is the device's name (i.e. "M6532")
@return The name of the device
*/
virtual const char* name() const;
/**
Reset device to its power-on state
*/
virtual void reset();
/**
Install cartridge in the specified system. Invoked by the system
when the cartridge is attached to it.
@param system The system the device should install itself in
*/
virtual void install(System& system);
/**
Saves the current state of this device to the given Serializer.
@param out The serializer device to save to.
@return The result of the save. True on success, false on failure.
*/
virtual bool save(Serializer& out);
/**
Loads the current state of this device from the given Deserializer.
@param in The deserializer device to load from.
@return The result of the load. True on success, false on failure.
*/
virtual bool load(Deserializer& in);
/**
Install pages for the specified bank in the system.
@param bank The bank that should be installed in the system
*/
virtual void bank(uInt16 bank);
/**
Get the current bank.
@return The current bank, or -1 if bankswitching not supported
*/
virtual int bank();
/**
Query the number of banks supported by the cartridge.
*/
virtual int bankCount();
/**
Patch the cartridge ROM.
@param address The ROM address to patch
@param value The value to place into the address
@return Success or failure of the patch operation
*/
virtual bool patch(uInt16 address, uInt8 value);
/**
Access the internal ROM image for this cartridge.
@param size Set to the size of the internal ROM image data
@return A pointer to the internal ROM image data
*/
virtual uInt8* getImage(int& size);
public:
/**
Get the byte at the specified address
@return The byte at the specified address
*/
virtual uInt8 peek(uInt16 address);
/**
Change the byte at the specified address to the given value
@param address The address where the value should be stored
@param value The value to be stored at the address
*/
virtual void poke(uInt16 address, uInt8 value);
private:
// Indicates which bank is currently active for the first segment
uInt16 myCurrentBank;
// Pointer to a dynamically allocated ROM image of the cartridge
uInt8* myImage;
// Size of the ROM image
uInt32 mySize;
};
#endif