[−][src]Enum weasel::serde::FlatEvent
An enum representation of event trait objects.
Variants
DummyEvent(DummyEvent<R>)
CreateTeam(CreateTeam<R>)
CreateCreature(CreateCreature<R>)
CreateObject(CreateObject<R>)
MoveEntity(MoveEntity<R>)
StartTurn(StartTurn<R>)
EndTurn(EndTurn<R>)
EndRound(EndRound<R>)
EnvironmentTurn(EnvironmentTurn<R>)
ActivateAbility(ActivateAbility<R>)
InvokePower(InvokePower<R>)
ApplyImpact(ApplyImpact<R>)
AlterStatistics(AlterStatistics<R>)
AlterStatuses(AlterStatuses<R>)
AlterAbilities(AlterAbilities<R>)
AlterPowers(AlterPowers<R>)
RegenerateStatistics(RegenerateStatistics<R>)
RegenerateAbilities(RegenerateAbilities<R>)
RegeneratePowers(RegeneratePowers<R>)
InflictStatus(InflictStatus<R>)
ClearStatus(ClearStatus<R>)
ConvertCreature(ConvertCreature<R>)
SetRelations(SetRelations<R>)
ConcludeObjectives(ConcludeObjectives<R>)
RemoveCreature(RemoveCreature<R>)
RemoveObject(RemoveObject<R>)
RemoveTeam(RemoveTeam<R>)
AlterSpace(AlterSpace<R>)
ResetEntropy(ResetEntropy<R>)
ResetObjectives(ResetObjectives<R>)
ResetRounds(ResetRounds<R>)
ResetSpace(ResetSpace<R>)
EndBattle(EndBattle<R>)
UserEventPackage(UserEventPackage<R>)
Implementations
impl<R: BattleRules + 'static> FlatEvent<R>
[src]
pub fn boxed(self) -> Box<dyn Event<R> + Send>
[src]
Transforms this flattened event into a boxed event trait object.
pub fn flattened(event: Box<dyn Event<R> + Send>) -> FlatEvent<R>
[src]
Transforms a boxed event trait object into a flattened event.
Trait Implementations
impl<'de, R: BattleRules> Deserialize<'de> for FlatEvent<R> where
DummyEvent<R>: Deserialize<'de>,
CreateTeam<R>: Deserialize<'de>,
CreateCreature<R>: Deserialize<'de>,
CreateObject<R>: Deserialize<'de>,
MoveEntity<R>: Deserialize<'de>,
StartTurn<R>: Deserialize<'de>,
EndTurn<R>: Deserialize<'de>,
EndRound<R>: Deserialize<'de>,
EnvironmentTurn<R>: Deserialize<'de>,
ActivateAbility<R>: Deserialize<'de>,
InvokePower<R>: Deserialize<'de>,
ApplyImpact<R>: Deserialize<'de>,
AlterStatistics<R>: Deserialize<'de>,
AlterStatuses<R>: Deserialize<'de>,
AlterAbilities<R>: Deserialize<'de>,
AlterPowers<R>: Deserialize<'de>,
RegenerateStatistics<R>: Deserialize<'de>,
RegenerateAbilities<R>: Deserialize<'de>,
RegeneratePowers<R>: Deserialize<'de>,
InflictStatus<R>: Deserialize<'de>,
ClearStatus<R>: Deserialize<'de>,
ConvertCreature<R>: Deserialize<'de>,
SetRelations<R>: Deserialize<'de>,
ConcludeObjectives<R>: Deserialize<'de>,
RemoveCreature<R>: Deserialize<'de>,
RemoveObject<R>: Deserialize<'de>,
RemoveTeam<R>: Deserialize<'de>,
AlterSpace<R>: Deserialize<'de>,
ResetEntropy<R>: Deserialize<'de>,
ResetObjectives<R>: Deserialize<'de>,
ResetRounds<R>: Deserialize<'de>,
ResetSpace<R>: Deserialize<'de>,
EndBattle<R>: Deserialize<'de>,
UserEventPackage<R>: Deserialize<'de>,
[src]
DummyEvent<R>: Deserialize<'de>,
CreateTeam<R>: Deserialize<'de>,
CreateCreature<R>: Deserialize<'de>,
CreateObject<R>: Deserialize<'de>,
MoveEntity<R>: Deserialize<'de>,
StartTurn<R>: Deserialize<'de>,
EndTurn<R>: Deserialize<'de>,
EndRound<R>: Deserialize<'de>,
EnvironmentTurn<R>: Deserialize<'de>,
ActivateAbility<R>: Deserialize<'de>,
InvokePower<R>: Deserialize<'de>,
ApplyImpact<R>: Deserialize<'de>,
AlterStatistics<R>: Deserialize<'de>,
AlterStatuses<R>: Deserialize<'de>,
AlterAbilities<R>: Deserialize<'de>,
AlterPowers<R>: Deserialize<'de>,
RegenerateStatistics<R>: Deserialize<'de>,
RegenerateAbilities<R>: Deserialize<'de>,
RegeneratePowers<R>: Deserialize<'de>,
InflictStatus<R>: Deserialize<'de>,
ClearStatus<R>: Deserialize<'de>,
ConvertCreature<R>: Deserialize<'de>,
SetRelations<R>: Deserialize<'de>,
ConcludeObjectives<R>: Deserialize<'de>,
RemoveCreature<R>: Deserialize<'de>,
RemoveObject<R>: Deserialize<'de>,
RemoveTeam<R>: Deserialize<'de>,
AlterSpace<R>: Deserialize<'de>,
ResetEntropy<R>: Deserialize<'de>,
ResetObjectives<R>: Deserialize<'de>,
ResetRounds<R>: Deserialize<'de>,
ResetSpace<R>: Deserialize<'de>,
EndBattle<R>: Deserialize<'de>,
UserEventPackage<R>: Deserialize<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
__D: Deserializer<'de>,
impl<R: BattleRules> Serialize for FlatEvent<R> where
DummyEvent<R>: Serialize,
CreateTeam<R>: Serialize,
CreateCreature<R>: Serialize,
CreateObject<R>: Serialize,
MoveEntity<R>: Serialize,
StartTurn<R>: Serialize,
EndTurn<R>: Serialize,
EndRound<R>: Serialize,
EnvironmentTurn<R>: Serialize,
ActivateAbility<R>: Serialize,
InvokePower<R>: Serialize,
ApplyImpact<R>: Serialize,
AlterStatistics<R>: Serialize,
AlterStatuses<R>: Serialize,
AlterAbilities<R>: Serialize,
AlterPowers<R>: Serialize,
RegenerateStatistics<R>: Serialize,
RegenerateAbilities<R>: Serialize,
RegeneratePowers<R>: Serialize,
InflictStatus<R>: Serialize,
ClearStatus<R>: Serialize,
ConvertCreature<R>: Serialize,
SetRelations<R>: Serialize,
ConcludeObjectives<R>: Serialize,
RemoveCreature<R>: Serialize,
RemoveObject<R>: Serialize,
RemoveTeam<R>: Serialize,
AlterSpace<R>: Serialize,
ResetEntropy<R>: Serialize,
ResetObjectives<R>: Serialize,
ResetRounds<R>: Serialize,
ResetSpace<R>: Serialize,
EndBattle<R>: Serialize,
UserEventPackage<R>: Serialize,
[src]
DummyEvent<R>: Serialize,
CreateTeam<R>: Serialize,
CreateCreature<R>: Serialize,
CreateObject<R>: Serialize,
MoveEntity<R>: Serialize,
StartTurn<R>: Serialize,
EndTurn<R>: Serialize,
EndRound<R>: Serialize,
EnvironmentTurn<R>: Serialize,
ActivateAbility<R>: Serialize,
InvokePower<R>: Serialize,
ApplyImpact<R>: Serialize,
AlterStatistics<R>: Serialize,
AlterStatuses<R>: Serialize,
AlterAbilities<R>: Serialize,
AlterPowers<R>: Serialize,
RegenerateStatistics<R>: Serialize,
RegenerateAbilities<R>: Serialize,
RegeneratePowers<R>: Serialize,
InflictStatus<R>: Serialize,
ClearStatus<R>: Serialize,
ConvertCreature<R>: Serialize,
SetRelations<R>: Serialize,
ConcludeObjectives<R>: Serialize,
RemoveCreature<R>: Serialize,
RemoveObject<R>: Serialize,
RemoveTeam<R>: Serialize,
AlterSpace<R>: Serialize,
ResetEntropy<R>: Serialize,
ResetObjectives<R>: Serialize,
ResetRounds<R>: Serialize,
ResetSpace<R>: Serialize,
EndBattle<R>: Serialize,
UserEventPackage<R>: Serialize,
Auto Trait Implementations
impl<R> RefUnwindSafe for FlatEvent<R> where
R: RefUnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: RefUnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: RefUnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: RefUnwindSafe,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: RefUnwindSafe,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: RefUnwindSafe,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: RefUnwindSafe,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Id: RefUnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Impact: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: RefUnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: RefUnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Potency: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: RefUnwindSafe,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: RefUnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: RefUnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: RefUnwindSafe,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: RefUnwindSafe,
R: RefUnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: RefUnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: RefUnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: RefUnwindSafe,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: RefUnwindSafe,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: RefUnwindSafe,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: RefUnwindSafe,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Id: RefUnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Impact: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: RefUnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: RefUnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Potency: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: RefUnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: RefUnwindSafe,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: RefUnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: RefUnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: RefUnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: RefUnwindSafe,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: RefUnwindSafe,
impl<R> Send for FlatEvent<R> where
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: Send,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: Send,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Send,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: Send,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: Send,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: Send,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: Send,
<<R as BattleRules>::TR as TeamRules<R>>::Id: Send,
<<R as BattleRules>::FR as FightRules<R>>::Impact: Send,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: Send,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: Send,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: Send,
<<R as BattleRules>::FR as FightRules<R>>::Potency: Send,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: Send,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: Send,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: Send,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: Send,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: Send,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: Send,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: Send,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: Send,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Send,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: Send,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: Send,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: Send,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: Send,
<<R as BattleRules>::TR as TeamRules<R>>::Id: Send,
<<R as BattleRules>::FR as FightRules<R>>::Impact: Send,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: Send,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: Send,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: Send,
<<R as BattleRules>::FR as FightRules<R>>::Potency: Send,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: Send,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: Send,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: Send,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: Send,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: Send,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: Send,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: Send,
impl<R> Sync for FlatEvent<R> where
R: Sync,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: Sync,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: Sync,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Sync,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: Sync,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: Sync,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: Sync,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::Id: Sync,
<<R as BattleRules>::FR as FightRules<R>>::Impact: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: Sync,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: Sync,
<<R as BattleRules>::FR as FightRules<R>>::Potency: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: Sync,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: Sync,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: Sync,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: Sync,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: Sync,
R: Sync,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: Sync,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: Sync,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Sync,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: Sync,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: Sync,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: Sync,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::Id: Sync,
<<R as BattleRules>::FR as FightRules<R>>::Impact: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: Sync,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: Sync,
<<R as BattleRules>::FR as FightRules<R>>::Potency: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: Sync,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: Sync,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: Sync,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: Sync,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: Sync,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: Sync,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: Sync,
impl<R> Unpin for FlatEvent<R> where
R: Unpin,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: Unpin,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: Unpin,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Unpin,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: Unpin,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: Unpin,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: Unpin,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::Id: Unpin,
<<R as BattleRules>::FR as FightRules<R>>::Impact: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: Unpin,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: Unpin,
<<R as BattleRules>::FR as FightRules<R>>::Potency: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: Unpin,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: Unpin,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: Unpin,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: Unpin,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: Unpin,
R: Unpin,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: Unpin,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: Unpin,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Unpin,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: Unpin,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: Unpin,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: Unpin,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::Id: Unpin,
<<R as BattleRules>::FR as FightRules<R>>::Impact: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: Unpin,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: Unpin,
<<R as BattleRules>::FR as FightRules<R>>::Potency: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: Unpin,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: Unpin,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: Unpin,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: Unpin,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: Unpin,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: Unpin,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: Unpin,
impl<R> UnwindSafe for FlatEvent<R> where
R: UnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: UnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: UnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: UnwindSafe,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: UnwindSafe,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: UnwindSafe,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: UnwindSafe,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Id: UnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Impact: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: UnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: UnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Potency: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: UnwindSafe,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: UnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: UnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: UnwindSafe,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: UnwindSafe,
R: UnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesAlteration: UnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::AbilitiesSeed: UnwindSafe,
<<R as BattleRules>::AR as ActorRules<R>>::Activation: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: UnwindSafe,
<<R as BattleRules>::ER as EntropyRules>::EntropySeed: UnwindSafe,
<<<R as BattleRules>::AR as ActorRules<R>>::Ability as Id>::Id: UnwindSafe,
<<<R as BattleRules>::TR as TeamRules<R>>::Power as Id>::Id: UnwindSafe,
<<<R as BattleRules>::CR as CharacterRules<R>>::Status as Id>::Id: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Id: UnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Impact: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::Invocation: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::ObjectId: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::ObjectivesSeed: UnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::Position: UnwindSafe,
<<R as BattleRules>::FR as FightRules<R>>::Potency: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersAlteration: UnwindSafe,
<<R as BattleRules>::TR as TeamRules<R>>::PowersSeed: UnwindSafe,
<<R as BattleRules>::RR as RoundsRules<R>>::RoundsSeed: UnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceAlteration: UnwindSafe,
<<R as BattleRules>::SR as SpaceRules<R>>::SpaceSeed: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsAlteration: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatisticsSeed: UnwindSafe,
<<R as BattleRules>::CR as CharacterRules<R>>::StatusesAlteration: UnwindSafe,
<<R as BattleRules>::UR as UserRules<R>>::UserEventPackage: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,