Struct ConvertCreature

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pub struct ConvertCreature<R: BattleRules> { /* private fields */ }
Expand description

Event to move a creature from its current team to another one.

§Examples

use weasel::{
    battle_rules, rules::empty::*, Actor, Battle, BattleController, BattleRules,
    ConvertCreature, CreateCreature, CreateTeam, EventTrigger, Server,
};

battle_rules! {}

let battle = Battle::builder(CustomRules::new()).build();
let mut server = Server::builder(battle).build();

let team_blue_id = 1;
let team_red_id = 2;
CreateTeam::trigger(&mut server, team_blue_id).fire().unwrap();
CreateTeam::trigger(&mut server, team_red_id).fire().unwrap();
let creature_id = 1;
let position = ();
CreateCreature::trigger(&mut server, creature_id, team_blue_id, position)
    .fire()
    .unwrap();

ConvertCreature::trigger(&mut server, creature_id, team_red_id).fire().unwrap();
assert_eq!(
    *server
        .battle()
        .entities()
        .creature(&creature_id)
        .unwrap()
        .team_id(),
    team_red_id
);

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impl<R: BattleRules> ConvertCreature<R>

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pub fn trigger<P: EventProcessor<R>>( processor: &mut P, creature_id: CreatureId<R>, team_id: TeamId<R>, ) -> ConvertCreatureTrigger<'_, R, P>

Returns a trigger for this event.

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pub fn creature_id(&self) -> &CreatureId<R>

Returns the id of the creature to be converted.

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pub fn team_id(&self) -> &TeamId<R>

Returns the id of the team that this creature should join.

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impl<R: BattleRules> Clone for ConvertCreature<R>

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<R: BattleRules> Debug for ConvertCreature<R>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, R: BattleRules> Deserialize<'de> for ConvertCreature<R>
where CreatureId<R>: Deserialize<'de>, TeamId<R>: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<R: BattleRules + 'static> Event<R> for ConvertCreature<R>

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fn verify(&self, battle: &Battle<R>) -> WeaselResult<(), R>

Verifies if this event can be applied to the world.
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fn apply( &self, battle: &mut Battle<R>, _event_queue: &mut Option<EventQueue<R>>, )

Applies this event to the world. This method is called only if verify succeeded. Read more
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fn kind(&self) -> EventKind

Returns the kind of this event.
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fn box_clone(&self) -> Box<dyn Event<R> + Send>

Clones this event as a trait object.
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fn as_any(&self) -> &dyn Any

Returns an Any reference this event.
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fn rights<'a>(&'a self, _battle: &'a Battle<R>) -> EventRights<'a, R>

Returns the access rights required by this event. Read more
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impl<R: BattleRules> Serialize for ConvertCreature<R>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<R> Freeze for ConvertCreature<R>
where <<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Freeze, <<R as BattleRules>::TR as TeamRules<R>>::Id: Freeze,

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impl<R> RefUnwindSafe for ConvertCreature<R>

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impl<R> Send for ConvertCreature<R>

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impl<R> Sync for ConvertCreature<R>
where <<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Sync, <<R as BattleRules>::TR as TeamRules<R>>::Id: Sync,

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impl<R> Unpin for ConvertCreature<R>
where <<R as BattleRules>::CR as CharacterRules<R>>::CreatureId: Unpin, <<R as BattleRules>::TR as TeamRules<R>>::Id: Unpin,

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impl<R> UnwindSafe for ConvertCreature<R>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,