tiled_json_rs

Struct Map

Source
pub struct Map {
Show 14 fields pub background_color: Color, pub hex_side_length: Option<u32>, pub infinite: bool, pub layers: Vec<Layer>, pub orientation: Orientation, pub render_order: Option<RenderOrder>, pub stagger_axis: Option<StaggerAxis>, pub stagger_index: Option<StaggerIndex>, pub tile_height: u32, pub tile_width: u32, pub height: u32, pub width: u32, pub tile_sets: Vec<TileSet>, pub properties: HashMap<String, TiledValue>,
}
Expand description

The base structure which contains all data - as in the root of a tree

Fields§

§background_color: Color

The background colour is translated from the hex representation

§hex_side_length: Option<u32>

Length of the side of a hex tile in pixels

§infinite: bool

Whether the map has infinite dimensions

§layers: Vec<Layer>

Layers are generally stored in order. So that the first layer in the array will be drawn first and so on. Nested layers follow the same principle.

§orientation: Orientation

Orthogonal, Isometric, Staggered or Hexagonal

§render_order: Option<RenderOrder>

Rendering direction (orthogonal maps only)

§stagger_axis: Option<StaggerAxis>

X or Y (staggered / hexagonal maps only)

§stagger_index: Option<StaggerIndex>

Odd or Even (staggered / hexagonal maps only)

§tile_height: u32

Height in pixels for tiles in this map

§tile_width: u32

Width in pixels for tiles in this map

§height: u32

The number of tile rows for the map

§width: u32

The number of tile columns for the map

§tile_sets: Vec<TileSet>§properties: HashMap<String, TiledValue>

Implementations§

Source§

impl Map

Source

pub fn load_from_file(path: &Path) -> Result<Self, Error>

Source

pub fn load_from_str(s: &str) -> Result<Layer, Error>

Source

pub fn tileset_image_path(&self, tile_gid: u32) -> Option<&Path>

Returns the image path for the image the tile is using

Source

pub fn tileset_name(&self, tile_gid: u32) -> Option<&str>

Return the name of the tileset the tile is from

Source

pub fn tile_position_on_image(&self, tile_gid: u32) -> TileRect

Returns the position and dimensions of the tile GID on its associated image. Used for drawing tiles, eg; using SDL2 to blit this tile from an image surface.

Source

pub fn tile_position_on_map(&self, count: u32, tile_gid: u32) -> Vec2<u32>

Returns the tile position in pixels on the current map

Trait Implementations§

Source§

impl Clone for Map

Source§

fn clone(&self) -> Map

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Map

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserialize<'de> for Map

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl PartialEq for Map

Source§

fn eq(&self, other: &Map) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for Map

Auto Trait Implementations§

§

impl Freeze for Map

§

impl RefUnwindSafe for Map

§

impl Send for Map

§

impl Sync for Map

§

impl Unpin for Map

§

impl UnwindSafe for Map

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,