[−][src]Struct tiled_json_rs::Map
The base structure which contains all data - as in the root of a tree
Fields
background_color: Color
The background colour is translated from the hex representation
hex_side_length: Option<u32>
Length of the side of a hex tile in pixels
infinite: bool
Whether the map has infinite dimensions
layers: Vec<Layer>
Layers are generally stored in order. So that the first layer in the array will be drawn first and so on. Nested layers follow the same principle.
orientation: Orientation
Orthogonal
, Isometric
, Staggered
or Hexagonal
render_order: Option<RenderOrder>
Rendering direction (orthogonal maps only)
stagger_axis: Option<StaggerAxis>
X
or Y
(staggered / hexagonal maps only)
stagger_index: Option<StaggerIndex>
Odd
or Even
(staggered / hexagonal maps only)
tile_height: u32
Height in pixels for tiles in this map
tile_width: u32
Width in pixels for tiles in this map
height: u32
The number of tile rows for the map
width: u32
The number of tile columns for the map
tile_sets: Vec<TileSet>
properties: HashMap<String, TiledValue>
Methods
impl Map
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pub fn load_from_file(path: &Path) -> Result<Self, Error>
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pub fn load_from_str(s: &str) -> Result<Layer, Error>
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pub fn tileset_image_path(&self, tile_gid: u32) -> Option<&Path>
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Returns the image path for the image the tile is using
pub fn tileset_name(&self, tile_gid: u32) -> Option<&str>
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Return the name of the tileset the tile is from
pub fn tile_position_on_image(&self, tile_gid: u32) -> TileRect
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Returns the position and dimensions of the tile GID on its associated image. Used for drawing tiles, eg; using SDL2 to blit this tile from an image surface.
pub fn tile_position_on_map(&self, count: u32, tile_gid: u32) -> Vec2<u32>
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Returns the tile position in pixels on the current map
Trait Implementations
impl PartialEq<Map> for Map
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impl Clone for Map
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fn clone(&self) -> Map
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for Map
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impl<'de> Deserialize<'de> for Map
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Send for Map
impl Unpin for Map
impl Sync for Map
impl UnwindSafe for Map
impl RefUnwindSafe for Map
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,