pub struct PlayerVerticalStateCalculator;Implementations§
Source§impl PlayerVerticalStateCalculator
impl PlayerVerticalStateCalculator
pub fn new() -> Self
pub fn update(&mut self, players: &PlayerFrameState) -> PlayerVerticalState
Trait Implementations§
Source§impl Default for PlayerVerticalStateCalculator
impl Default for PlayerVerticalStateCalculator
Source§fn default() -> PlayerVerticalStateCalculator
fn default() -> PlayerVerticalStateCalculator
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for PlayerVerticalStateCalculator
impl RefUnwindSafe for PlayerVerticalStateCalculator
impl Send for PlayerVerticalStateCalculator
impl Sync for PlayerVerticalStateCalculator
impl Unpin for PlayerVerticalStateCalculator
impl UnsafeUnpin for PlayerVerticalStateCalculator
impl UnwindSafe for PlayerVerticalStateCalculator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more