pub struct PlayerVerticalStateCalculator;Expand description
Tracks per-player airborne/vertical state.
Implementations§
Source§impl PlayerVerticalStateCalculator
impl PlayerVerticalStateCalculator
pub fn new() -> Self
pub fn update(&mut self, players: &PlayerFrameState) -> PlayerVerticalState
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlayerVerticalStateCalculator
impl RefUnwindSafe for PlayerVerticalStateCalculator
impl Send for PlayerVerticalStateCalculator
impl Sync for PlayerVerticalStateCalculator
impl Unpin for PlayerVerticalStateCalculator
impl UnsafeUnpin for PlayerVerticalStateCalculator
impl UnwindSafe for PlayerVerticalStateCalculator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more