Trait solstice_2d::Stroke [−][src]
pub trait Stroke<V: Vertex, G> { fn stroke(&mut self, geometry: G); fn stroke_with_transform<TX: Into<Transform3D>>(
&mut self,
geometry: G,
transform: TX
); fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C); fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
); }
Required methods
fn stroke(&mut self, geometry: G)
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fn stroke_with_transform<TX: Into<Transform3D>>(
&mut self,
geometry: G,
transform: TX
)
[src]
&mut self,
geometry: G,
transform: TX
)
fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)
[src]
fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
)
[src]
&mut self,
geometry: G,
color: C,
transform: TX
)
Implementors
impl<'a, G> Stroke<Vertex2D, G> for DrawList<'a> where
G: Into<Geometry<'a, Vertex2D>>,
[src]
impl<'a, G> Stroke<Vertex2D, G> for DrawList<'a> where
G: Into<Geometry<'a, Vertex2D>>,
[src]fn stroke(&mut self, geometry: G)
[src]
fn stroke_with_transform<TX: Into<Transform3D>>(
&mut self,
geometry: G,
transform: TX
)
[src]
&mut self,
geometry: G,
transform: TX
)
fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)
[src]
fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
)
[src]
&mut self,
geometry: G,
color: C,
transform: TX
)
impl<'a, G> Stroke<Vertex3D, G> for DrawList<'a> where
G: Into<Geometry<'a, Vertex3D>>,
[src]
impl<'a, G> Stroke<Vertex3D, G> for DrawList<'a> where
G: Into<Geometry<'a, Vertex3D>>,
[src]fn stroke(&mut self, geometry: G)
[src]
fn stroke_with_transform<TX: Into<Transform3D>>(
&mut self,
geometry: G,
transform: TX
)
[src]
&mut self,
geometry: G,
transform: TX
)
fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)
[src]
fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
&mut self,
geometry: G,
color: C,
transform: TX
)
[src]
&mut self,
geometry: G,
color: C,
transform: TX
)