[−][src]Crate screen_13
Re-exports
pub use self::color::Color; |
pub use self::gpu::Gpu; |
pub use self::input::Input; |
Modules
| camera | |
| color | |
| config | |
| fx | |
| gpu | |
| input | |
| math | |
| pak | Note about keys: When baking assets using the .toml format you will not need to use the .toml
extension in order to load and use the assets at runtime. For instance, when trying to read a
model packed at |
| prelude | Things, particularly traits, which are used in almost every single Screen 13 program. |
| prelude_all | Like prelude, but everything |
Structs
| AlphaColor | |
| Engine | |
| Frame | The result of presenting a render to the screen. Hold this around for a few frames to give the GPU time to finish processing it. |
| Pool | |
| Program | Program is the required information to start an event loop. |
| Render | A powerful structure which allows you to combine various operations and other render instances to create just about any creative effect. |
Traits
| Screen | Screen provides the ability to render using the given GPU and optionally to provide a new Screen result. |
Type Definitions
| DynScreen |