[−][src]Module screen_13::pak
Note about keys: When baking assets using the .toml format you will not need to use the .toml
extension in order to load and use the assets at runtime. For instance, when trying to read a
model packed at models/thing.toml you might: gpu.read_model("models/thing")
Structs
| Animation | |
| AnimationId | |
| Bitmap | |
| BitmapFont | |
| BitmapFontId | |
| BitmapId | |
| BlobId | |
| Channel | |
| Material | |
| MaterialId | |
| Model | |
| ModelId | |
| Pak | |
| PakBuf | |
| Scene | |
| SceneId | |
| TextId |
Enums
| BitmapFormat | |
| ErrorKind | The kind of error that can be produced during a serialization or deserialization. |
| IndexType |