[][src]Struct screen_13::gpu::Skydome

pub struct Skydome {
    pub cloud: [BitmapRef; 2],
    pub moon: BitmapRef,
    pub sun: BitmapRef,
    pub sun_normal: Vec3,
    pub star_rotation: Quat,
    pub time: f32,
    pub tint: [BitmapRef; 2],
    pub weather: f32,
}

Fields

cloud: [BitmapRef; 2]moon: BitmapRefsun: BitmapRefsun_normal: Vec3star_rotation: Quattime: f32tint: [BitmapRef; 2]weather: f32

Trait Implementations

impl Clone for Skydome[src]

impl Debug for Skydome[src]

Auto Trait Implementations

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impl<T> Borrow<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

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type Output = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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